Rustminus Killer Builds
Welcome to Rustminus Killer Builds! Here you'll find a curated set of builds for all the killers in Dead by Daylight.
Each killer has multiple builds:
- Best Build Without Limitations — the strongest possible build for the killer, including the best map for that killer.
- MesterX's Favorite — MesterX's favorite build for that killer!
- Best Beginner Build — an easier, beginner-friendly build for that killer.
- Unique Build(s) — for some killers, a build centered on a specific gimmick or tech.
Click a killer below to see their builds.
Builds for The Animatronic

Best Build Without Limitations
While inside the Area of Effect of the Fire Axe, Players benefit from the following effect:
- Grants a +7 % Haste Status Effect.
- This effect lingers for 6 seconds after leaving the Area of Effect.
While retrieving the Fire Axe whenever it is embedded in the environment, you benefit from the following effect:
- Reduces the minimum Retrieval time by -20 %.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
While repairing a Generator, Survivors suffer from the following effects:
- Incurs the Blindness and Exhausted Status Effects.
- Both Status Effects linger for 3/4/5 seconds after ending the interaction.
"The specimen's apparent telepathic ability can evoke feelings of dread and fatigue in nearby individuals." — Hawkins National Laboratory

MesterX's Favorite
While inside the Area of Effect of the Fire Axe, Players benefit from the following effect:
- Grants a +7 % Haste Status Effect.
- This effect lingers for 6 seconds after leaving the Area of Effect.
After embedding the Fire Axe in a Survivor, all Players benefit from the following effects while within 32 metres of that Survivor:
- Grants a +12 % Haste Status Effect.
- Increases the Vaulting speed by +20 %.
While within 16 metres of a completed Generator, you benefit from the following effect:
- Grants a +5 % Haste Status Effect.
- This effect lingers for 1/3/5 second(s).
After hooking the Obsession, you benefit from the following effects for 14/16/18 seconds:
- Grants the Undetectable Status Effect.
- Grants a +10 % Haste Status Effect.
"You have no idea what I have planned for you. It'll be in the news for weeks. I'll make sure of that." — The Ghost Face
After performing the Damage Generator action, Machine Learning activates:
- Causes that Generator to become a Compromised Generator.
- Damaging another Generator transfers the state to it instead.
- The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
- Undetectable Status Effect
- +8 % Haste Status Effect
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13
When a Survivor becomes injured by any means, Unbound activates for 24/27/30 seconds:
- Vaulting a Window while Unbound is active grants a +7 % Haste Status Effect for 10 seconds.
- This effect cannot stack with itself.

Best Beginner Build
While retrieving the Fire Axe whenever it is embedded in the environment, you benefit from the following effect:
- Reduces the minimum Retrieval time by -20 %.
While winding up an axe throw, you benefit from the following effect:
- Shows the starting trajectory of the Fire Axe.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
- Triggers a Loud Noise Notification for that Generator, revealing its location.
- Grants the Undetectable Status Effect for the next 12/14/16 seconds.
Tinkerer can only trigger once per Generator per Trial.
"The Hillbilly makes impressive tools out of scraps. Tools aimed at maiming us in creative ways." — Notebook
Whenever a Survivor within your Terror Radius looks at you, they suffer from the following effects:
- Causes them to scream and reveal their Aura to you for 2 seconds.
"Excellent. Your screams please me." — Springtrap
Builds for The Artist

Best Build Without Limitations
- Causes Survivors coming within 3 metres of Swarmed Survivors to become swarmed too.
"How are you going to paint now?" — Hooded Man
- Swarmed Survivors suffer from a -15 % Hindered Status Effect for 1.5 seconds.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas

MesterX's Favorite
- Causes Survivors coming within 3 metres of Swarmed Survivors to become swarmed too.
"How are you going to paint now?" — Hooded Man
- Reduces the Cool-down time of Birds of Torment by -0.5 seconds after launching Dire Crows.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
The Auras of damaged Generators are highlighted based on their current state:
- White Aura: The Generator is currently regressing.
- Yellow Aura: The Generator stopped regressing due to Survivor-intervention.
- This effect lasts for 8/12/16 seconds, after which the Generator Aura returns to its default colour.
- Increases the audible range of all noises related to the Repair interaction by +8 metres.
Performing the Damage Generator action on a Generator triggers the following effects:
- Randomly selects up to 4 additional Generators that will also start regressing.
- Triggers a difficult Skill Check for all Survivors currently repairing them.
"Damn them as they would damn us." — Charlotte Deshayes
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion

Best Beginner Build
- Increases the Repel duration for Swarmed Survivors by +0.5 seconds.
- Reduces the Cool-down time of Birds of Torment by -0.5 seconds after launching Dire Crows.
Unlocks potential in your Aura-reading ability:
- The Auras of cleansed Totems are revealed to you in white.
- 1 Token: Reduces the Action speeds for Healing and Repairing by -20 %.
- 2 to 5 Tokens: Increase the strength of the Action Speed penalty by a stackable 1/2/3 % per Token, up to a maximum of 24/28/32 %.
- Survivors cursed by Hex: Pentimento see the Auras of Rekindled Totems within 16 metres.
- Blocks all Rekindled Totems for the remainder of the Trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the Hook:
- 1-3 Tokens: Blocks all Generators for 6/8/10 seconds.
- 4 Tokens: Blocks all Generators for 40 seconds and the Aura of the Obsession is revealed to you for 6 seconds.

Unique Build - Stagger Shot Artist
- Causes Survivors coming within 3 metres of Swarmed Survivors to become swarmed too.
"How are you going to paint now?" — Hooded Man
- Increases the Repel duration for Swarmed Survivors by +0.5 seconds.
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
Performing the Damage Generator action on a Generator triggers the following effects:
- Randomly selects up to 4 additional Generators that will also start regressing.
- Triggers a difficult Skill Check for all Survivors currently repairing them.
"Damn them as they would damn us." — Charlotte Deshayes
The Auras of damaged Generators are highlighted based on their current state:
- White Aura: The Generator is currently regressing.
- Yellow Aura: The Generator stopped regressing due to Survivor-intervention.
- This effect lasts for 8/12/16 seconds, after which the Generator Aura returns to its default colour.
- Increases the audible range of all noises related to the Repair interaction by +8 metres.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
Builds for The Blight

Best Build Without Limitations
- Increases your Movement speed during a Rush by a stack-able +3 % for each consecutive Lethal Rush.
- Extends the Rush duration by +20 % for each consecutive Lethal Rush.
"The student is accused of grave-robbing with the intent of unsanctioned scientific testing." — Faculty Reprimand of Talbot Grimes, 1838
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.

MesterX's Favorite
- Increases your Movement speed during a Rush by a stack-able +3 % for each consecutive Lethal Rush.
- Increases your Movement speed during a Rush by a stack-able +2 % for each consecutive Lethal Rush.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
While carrying a Survivor, you benefit from the following effect:
- The Auras of other Survivors within 16/18/20 metres of your location are revealed to you.
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.

Best Beginner Build
- Reduces the duration of Fatigue by -0.5 seconds.
- Reduces the Recharge time per Power Token by -0.33 seconds.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
You benefit from the following effect:
- Reduces the duration of Pallet Stuns by 40/45/50 %.
- This effect does not apply when stunned while carrying a Survivor.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
Each time a Generator is completed, No Holds Barred calls upon The Entity for the following effects:
- Blocks the Generator with the most Progression for 15/20/25 seconds.
- The Aura of the Blocked Generator is highlighted to you in white.

Unique Build - Stealth Blight
- Increases the duration of the Chain Rush Window by +1 second.
- Grants the Undetectable Status Effect during a Rush.
"In a wasteland of forgotten dreams and endless routine, the man with a way out is God." — Talbot Grimes
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
After a Survivor loses a Health State, Gearhead activates for 30 seconds:
- While Gearhead is active, a Survivor succeeding a Good Skill Check while repairing reveals their Aura to you for 6/7/8 seconds.
"Sometimes a man's best work is what puts him in the grave." — The Prison Warden
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
- Triggers a Loud Noise Notification for that Generator, revealing its location.
- Grants the Undetectable Status Effect for the next 12/14/16 seconds.
Tinkerer can only trigger once per Generator per Trial.
"The Hillbilly makes impressive tools out of scraps. Tools aimed at maiming us in creative ways." — Notebook
Builds for The Cannibal

Best Build Without Limitations
- Increases the Movement speed during a Chainsaw Dash by +2 %.
- Increases the Power Charge time by +12 %.
- Instantly recharges all Power Tokens after hitting a Survivor with Bubba's Chainsaw.
- Reduces the maximum duration of a Tantrum to 3 seconds.
"There are moments when we cannot believe that what is happening is really true.Pinch yourself and you may find out that it is." — Pam Jones
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.

MesterX's Favorite
- Increases the Movement speed during a Chainsaw Dash by +2 %.
- Increases the Power Charge time by +12 %.
- Reduces the Power Recharge time by -1 second.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
After performing the Damage Generator action on a Generator, you benefit from the following effects for 22/26/30 seconds:
- Transfers your Terror Radius to the damaged Generator.
- This Terror Radius is set to 32 metres.
- Grants the Undetectable Status Effect.
"Mom, if you find this, I'm sorry..." — Final Journal Entry, 07/12/1991
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora

Best Beginner Build
- Reduces the Power Recharge time by -1 second.
- Reduces the Cool-down duration of Bubba's Chainsaw by -0.3 seconds.
You benefit from the following effect:
- Reduces the duration of Pallet Stuns by 40/45/50 %.
- This effect does not apply when stunned while carrying a Survivor.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer

Unique Build - Snowball Bubba
- Instantly recharges all Power Tokens after hitting a Survivor with Bubba's Chainsaw.
- Reduces the maximum duration of a Tantrum to 3 seconds.
"There are moments when we cannot believe that what is happening is really true.Pinch yourself and you may find out that it is." — Pam Jones
- Increases the Movement speed during a Chainsaw Dash by +2 %.
- Increases the Power Charge time by +12 %.
- Grants the Undetectable Status Effect.
Insidious deactivates once you start moving again.
Whenever a Survivor is put into the Dying State by any means, all other Survivors within your Terror Radius will scream and reveal their current location to you for 4/5/6 seconds."Horror overcomes the heart of infidels who cry at the feet of the fallen." — (Hymn of Praise, 11.4)
- Increases your Search speed by 30/40/50 %.
Whenever a Survivor exits a Locker, Iron Maiden triggers its secondary effects:
- Causes them to scream and trigger a Loud Noise Notification at their current location.
- This effect lingers for 4 seconds.
- Causes them to suffer from the Exposed Status Effect for 30 seconds.
"This is no place for cowards." — The Legion
Whenever a Survivor is put into the Dying State by any means, Forced Hesitation triggers its effect:
- Causes all other Survivors within 16 metres of them suffer from a -20 % Hindered Status Effect for 10 seconds.
"THE ORGANIC MIND'S CAPACITY FOR EMPATHY GOES BEYOND HINDRANCE!" — HUX-A7-13
Builds for The Cenobite

Best Build Without Limitations
- Causes a bonus Chain to spawn on Bound Survivors, when they use the environment to break one.
- The Auras of Survivors are revealed to for 6 seconds after hitting them with a Possessed Chain Attack.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel

MesterX's Favorite
- Increases the Solving time of the Lament Configuration by +2 seconds.
"We want the man who did this." — Pinhead
- Increases the maximum Casting distance of the Gateway by +8 metres.
"Nobody escapes us." — Pinhead
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer

Best Beginner Build
- Reduces the Cool-down time of a Possessed Chain Attack by -0.45 seconds.
- Increases the Solving time of the Lament Configuration by +1 second.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
Each time a Generator is completed, No Holds Barred calls upon The Entity for the following effects:
- Blocks the Generator with the most Progression for 15/20/25 seconds.
- The Aura of the Blocked Generator is highlighted to you in white.
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.

- Increases the maximum Casting distance of the Gateway by +8 metres.
"Nobody escapes us." — Pinhead
- Increases the maximum range of the Possessed Chain by +4 metres.
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
Builds for The Clown

Best Build Without Limitations
Modifies the Antidote with the following effect:
- Increases the duration of Invigoration by +2 seconds.
Modifies the Antidote with the following effect:
- Increases the strength of the Haste Status Effect by +3 % to +17 %.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
- Causes them to scream and reveal their location for 4 seconds.
- Inflicts the Exposed Status Effect for 60 seconds.
Dragon's Grip has a cool-down of 60/45/30 seconds.
"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes

MesterX's Favorite
Modifies the Tonic with the following effect:
- Increases the strength of the Hindered Status Effect by -2 % to -16 %.
Modifies the Tonic with the following effect:
- Increases the duration of Intoxication by +0.5 seconds.
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.

Best Beginner Build
You benefit from the following effect:
- Reduces the Cool-down time after throwing a Bottle by -50 %.
You benefit from the following effect:
- Reduces the Reloading time by -0.5 seconds.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.

Unique Build - Speed Clown
Modifies the Antidote with the following effect:
- Increases the duration of Invigoration by +2 seconds.
Modifies the Antidote with the following effect:
- Increases the strength of the Haste Status Effect by +3 % to +17 %.
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
After performing the Damage Generator action, Machine Learning activates:
- Causes that Generator to become a Compromised Generator.
- Damaging another Generator transfers the state to it instead.
- The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
- Undetectable Status Effect
- +8 % Haste Status Effect
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13
Whenever a Generator is completed, Coup de Grâce gains +2 Tokens, up to a maximum of 10 Tokens per Trial:
- Increases the range of your next Lunge Attack by 70/75/80 %, while consuming -1 Token.
"Death has come to your little town, Sheriff." — Dr Sam Loomis
Builds for The Dark Lord

Best Build Without Limitations
After teleporting to a Window, Lapis Lazuli triggers its effect:
- Calls upon The Entity to block it to all Survivors for 8 seconds.
Modifies the Teleport ability with the following effect:
- Increases its Teleportation range by +20 %.
The first time you hook any Survivor, a random Dull Totem becomes a Hex Totem, provided that a Dull Totem remains in the Trial Grounds.
Generators are highlighted; the intensity of the generator's Auras reveals their repair progress.
As soon as a total of 4 generators have been completed in the Trial:
- All remaining generators explode, lose 6/8/10 % progess, and start regressing.
- The associated Hex Totem becomes dull, and this perk becomes disabled for the remainder of the trial.
"You... let us in. And now, you are going to have to let us stay" — Henry Creel
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Unlocks potential in your Aura-reading ability:
- The Auras of cleansed Totems are revealed to you in white.
- 1 Token: Reduces the Action speeds for Healing and Repairing by -20 %.
- 2 to 5 Tokens: Increase the strength of the Action Speed penalty by a stackable 1/2/3 % per Token, up to a maximum of 24/28/32 %.
- Survivors cursed by Hex: Pentimento see the Auras of Rekindled Totems within 16 metres.
- Blocks all Rekindled Totems for the remainder of the Trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)

MesterX's Favorite
Modifies the Shapeshift ability with the following effect:
- Reduces the Transition time between Forms by -5 %.
Modifies the Shapeshift ability with the following effect:
- Reduces its Cool-down time by -5 %.
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
- Their Aura is revealed to you for as long as they remain in that range.
- Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.

Best Beginner Build
Modifies the Shapeshift ability with the following effect:
- Reduces its Cool-down time by -5 %.
Modifies the Shapeshift ability with the following effect:
- Reduces the Transition time between Forms by -5 %.
After a Generator is completed, Hex: Wretched Fate activates and lights a random Dull Totem, cursing the Obsession:
- Reduces their Repair speed by 27/30/33 %.
- The Aura of the Hex Totem is revealed to them within 12 metres.
The first time each Chest and each Totem are interacted with by a Survivor, Dominance triggers its effect:
- Calls upon The Entity to block it for 8/12/16 seconds.
- The Aura of the blocked Prop is revealed to you in white.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.

Unique Build - Wolf Dracula
While in Wolf Form , whenever the Pounce attack becomes available, you benefit from the following effect:
- The Auras of all Survivors whose Scent Orbs you have collected are revealed to you for 5 seconds.
Modifies the Scent Orbs with the following effect:
- Increases their Spawn rate by +10 %.
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
Whenever a Generator is completed, Coup de Grâce gains +2 Tokens, up to a maximum of 10 Tokens per Trial:
- Increases the range of your next Lunge Attack by 70/75/80 %, while consuming -1 Token.
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
After performing the Damage Generator action on a Generator, you benefit from the following effects for 22/26/30 seconds:
- Transfers your Terror Radius to the damaged Generator.
- This Terror Radius is set to 32 metres.
- Grants the Undetectable Status Effect.
"Mom, if you find this, I'm sorry..." — Final Journal Entry, 07/12/1991
Builds for The Deathslinger

Best Build Without Limitations
- Reduces the Stun duration when Survivors break free from The Redeemer by -0.75 seconds.
"Do not point that thing at me, you slack-jawed imbecile." — Henry Bayshore
- Survivors suffer from the Exposed Status Effect while speared by The Redeemer, if shot from at least 12 metres away.
"Deals made in desperation are paid for in madness."
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel

MesterX's Favorite
- Reduces the Reload time of The Redeemer by -0.35 seconds.
- Reduces the Stun duration when Survivors break free from The Redeemer by -0.75 seconds.
"Do not point that thing at me, you slack-jawed imbecile." — Henry Bayshore
After performing the Damage Generator action on a Generator, you benefit from the following effects for 22/26/30 seconds:
- Transfers your Terror Radius to the damaged Generator.
- This Terror Radius is set to 32 metres.
- Grants the Undetectable Status Effect.
"Mom, if you find this, I'm sorry..." — Final Journal Entry, 07/12/1991
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer

Best Beginner Build
- Reduces the Reload time of The Redeemer by -0.35 seconds.
- Reduces the Reload time of The Redeemer by -0.25 seconds.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

- Reduces your Terror Radius by -4 metres during Aim Down Sights.
"Get your prayers in, you'll be swinging by noon." — Caleb Quinn
- Reduces your Terror Radius by -8 metres during Aim Down Sights.
"A smooth taste for the rugged frontier." — Gold Creek Advertisement, 1876
While actively chasing a Survivor, Monitor & Abuse applies its primary effect:
- Increases your Terror Radius by 5/10/15 %.
- Reduces your Terror Radius by 15/20/25 %.
"It's time for your treatment!" — Herman Carter, The Doctor
After a Survivor loses a Health State, Gearhead activates for 30 seconds:
- While Gearhead is active, a Survivor succeeding a Good Skill Check while repairing reveals their Aura to you for 6/7/8 seconds.
"Sometimes a man's best work is what puts him in the grave." — The Prison Warden
Whenever any Survivor is within 48/40/32 metres of your location, Whispers triggers its effect:
- Causes you to hear the sporadic whispers of The Entity, indicating a Survivor's presence.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
Builds for The Demogorgon

Best Build Without Limitations
- Reduces the Attack cool-down of successful Shred Attacks used to break Breakable Walls or Pallets by -10 %.
- The Auras of all Survivors are revealed to you while traversing the Upside Down.
- This effect lingers for 3 seconds for all Survivors within 16 metres of an active Portal.
"One small dose can cause severe hallucinations." — Hawkins National Laboratory
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

MesterX's Favorite
- Reduces the Attack cool-down of successful Shred Attacks used to hit Survivors by -10 %.
- Reduces the Attack cool-down of successful Shred Attacks used to break Breakable Walls or Pallets by -10 %.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the Hook:
- 1-3 Tokens: Blocks all Generators for 6/8/10 seconds.
- 4 Tokens: Blocks all Generators for 40 seconds and the Aura of the Obsession is revealed to you for 6 seconds.

Best Beginner Build
- Reduces the Attack cool-down of successful Shred Attacks used to break Breakable Walls or Pallets by -10 %.
- Reduces the Attack cool-down of successful Shred Attacks used to hit Survivors by -10 %.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
You benefit from the following effect:
- Reduces the duration of Pallet Stuns by 40/45/50 %.
- This effect does not apply when stunned while carrying a Survivor.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.

Unique Build - Devour Demogorgon
- Increases your Teleportation speed by +30 %.
- Reduces the number of available Portals by -2.
You benefit from the following effect:
- Increases the number of available Portals by +2.
Hex: Devour Hope lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.Whenever a Survivor is unhooked at least 24 metres from your location, Hex: Devour Hope gains +1 Token, up to a maximum of 5 Tokens:
- At 2 Tokens: 10 seconds after hooking a Survivor, you are granted a 3/4/5 % Haste Status Effect for 10 seconds.
- At 3 Tokens: Afflicts all Survivors with the Exposed Status Effect.
- At 5 Tokens: Unlocks the Kill ability, allowing you to kill dying Survivors by your own hands.
"If you do nothing, you have their blood on your hands. If you save them, her hunger grows."
Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
- Their Aura is revealed to you for as long as they remain in that range.
- Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Unlocks potential in your Aura-reading ability:
- The Auras of cleansed Totems are revealed to you in white.
- 1 Token: Reduces the Action speeds for Healing and Repairing by -20 %.
- 2 to 5 Tokens: Increase the strength of the Action Speed penalty by a stackable 1/2/3 % per Token, up to a maximum of 24/28/32 %.
- Survivors cursed by Hex: Pentimento see the Auras of Rekindled Totems within 16 metres.
- Blocks all Rekindled Totems for the remainder of the Trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)
Builds for The Doctor

Best Build Without Limitations
- Reduces the Detonation delay of the Shock Therapy Attack by -0.2 seconds.
Survivors affected by Madness suffer from the Affliction of Discipline:
- Madness II: During a Chase, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
- This effect lingers for 6 seconds after the Chase ends.
- Madness III: In any situation, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
You share into your patients' Madness and can see the Illusionary Red Stain.
"To avoid relapse from our most tenacious subjects, use maximum levels when proceeding with disciplinary actions." — Herman Carter
- Extends the Area of Effect of the Shock Therapy Attack by +4 metres.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas

MesterX's Favorite
- Reduces the Detonation delay of the Shock Therapy Attack by -0.2 seconds.
Survivors affected by Madness suffer from the Affliction of Discipline:
- Madness II: During a Chase, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
- This effect lingers for 6 seconds after the Chase ends.
- Madness III: In any situation, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
You share into your patients' Madness and can see the Illusionary Red Stain.
"To avoid relapse from our most tenacious subjects, use maximum levels when proceeding with disciplinary actions." — Herman Carter
- Reduces the Detonation delay of the Shock Therapy Attack by -0.1 seconds.
Survivors affected by Madness suffer from the Affliction of Discipline:
- Madness II: During a Chase, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
- This effect lingers for 6 seconds after the Chase ends.
- Madness III: In any situation, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
You share into your patients' Madness and can see the Illusionary Red Stain.
"We re-educate our patients with the greatest care." — Léry's Memorial Institute
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Whenever a Generator reaches 90 % of Repair progression, Merciless Storm triggers its effect:
- All Survivors repairing that Generator are faced with a continuous stream of Skill Checks until the Generator is completed.
- If any contributing Survivor fails a Skill Check or interrupts the action by any means, The Entity blocks the Generator for 16/18/20 seconds.

Best Beginner Build
- Reduces the Detonation delay of the Shock Therapy Attack by -0.1 seconds.
Survivors affected by Madness suffer from the Affliction of Discipline:
- Madness II: During a Chase, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
- This effect lingers for 6 seconds after the Chase ends.
- Madness III: In any situation, Survivors perceive an Illusionary Red Stain and Terror Radius, as if you were constantly right behind them.
You share into your patients' Madness and can see the Illusionary Red Stain.
"We re-educate our patients with the greatest care." — Léry's Memorial Institute
- Extends the Area of Effect of the Shock Therapy Attack by +3 metres.
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.

Unique Build - Terror Radius Doctor
- Increases your Terror Radius by +6 metres while Static Blast is ready to be used.
- Reduces your Terror Radius by -6 metres while Static Blast is on cool-down.
Survivors affected by Madness suffer from the Affliction of Calm:
- Madness II: Survivors intermittently hear a distant Illusionary Terror Radius.
- Madness III: Survivors constantly hear a distant Illusionary Terror Radius.
- Increases your Terror Radius by +8 metres while Static Blast is ready to be used.
- Reduces your Terror Radius by -8 metres while Static Blast is on cool-down.
Survivors affected by Madness suffer from the Affliction of Calm:
- Madness II: Survivors intermittently hear a distant Illusionary Terror Radius.
- Madness III: Survivors constantly hear a distant Illusionary Terror Radius.
"Higher quality seizures trigger catatonia. At least it gives me peace for the time it lasts." — Herman Carter
Whenever a Generator reaches 90 % of Repair progression, Merciless Storm triggers its effect:
- All Survivors repairing that Generator are faced with a continuous stream of Skill Checks until the Generator is completed.
- If any contributing Survivor fails a Skill Check or interrupts the action by any means, The Entity blocks the Generator for 16/18/20 seconds.
After performing the Damage Generator action on a Generator, you benefit from the following effects for 22/26/30 seconds:
- Transfers your Terror Radius to the damaged Generator.
- This Terror Radius is set to 32 metres.
- Grants the Undetectable Status Effect.
"Mom, if you find this, I'm sorry..." — Final Journal Entry, 07/12/1991
While actively chasing a Survivor, Monitor & Abuse applies its primary effect:
- Increases your Terror Radius by 5/10/15 %.
- Reduces your Terror Radius by 15/20/25 %.
"It's time for your treatment!" — Herman Carter, The Doctor
If there is still a Dull Totem in the environment, Hex: Face the Darkness lights a Hex Totem after injuring a Survivor by any means, cursing them with its Hex Effects.While cursed, the following effects trigger once every 35/30/25 seconds on all other Survivors outside of the Terror Radius:
- Causes them to scream.
- Their Auras are revealed to you for 2 seconds.
"I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács
Builds for The Dredge

Best Build Without Limitations
- Reduces the Cool-down time of The Gloaming by -2 seconds during Daytime.
- The Auras of all Survivors are revealed to you for 3 seconds after consuming the last Power Token.
- Causes all Lockers within 6 metres of Survivors to open and slam their doors when entering them through teleporation.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)

MesterX's Favorite
- Increases the duration of Nightfall by +20 seconds.
- Reduces the Exiting time from locked Lockers by -0.4 seconds.
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.

Best Beginner Build
- Reduces the Exiting time from locked Lockers by -0.4 seconds.
- Increases the Charge rate of the Nightfall Meter while Survivors are injured by +25 % per second.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
- Triggers a Loud Noise Notification for that Generator, revealing its location.
- Grants the Undetectable Status Effect for the next 12/14/16 seconds.
Tinkerer can only trigger once per Generator per Trial.
"The Hillbilly makes impressive tools out of scraps. Tools aimed at maiming us in creative ways." — Notebook
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.

Unique Build - One Shot Dredge
- Causes the Trial to start in Nightfall.
- Causes Nightfall to activate automatically once the last Generator is completed.
- Survivors suffer from the Exhausted Status Effect for 15 seconds after coming into contact with the Remnant.
- The Auras of all Survivors are revealed to you for 3 seconds after consuming the last Power Token.
- Causes all Lockers within 6 metres of Survivors to open and slam their doors when entering them through teleporation.
- Causes the unhooking Survivor to scream and reveal their location to you.
- Causes them to suffer from the Exposed Status Effect for 40/50/60 seconds.
Make Your Choice has a cooldown of 40/50/60 seconds.
"You'd be surprised what tools can save a life." — Amanda Young
- Causes them to scream and reveal their location for 4 seconds.
- Inflicts the Exposed Status Effect for 60 seconds.
Dragon's Grip has a cool-down of 60/45/30 seconds.
"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes
Hex: Devour Hope lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.Whenever a Survivor is unhooked at least 24 metres from your location, Hex: Devour Hope gains +1 Token, up to a maximum of 5 Tokens:
- At 2 Tokens: 10 seconds after hooking a Survivor, you are granted a 3/4/5 % Haste Status Effect for 10 seconds.
- At 3 Tokens: Afflicts all Survivors with the Exposed Status Effect.
- At 5 Tokens: Unlocks the Kill ability, allowing you to kill dying Survivors by your own hands.
"If you do nothing, you have their blood on your hands. If you save them, her hunger grows."
When you hook any Survivors that is not the Obsession, the following effects apply to the Obsession:
- Their Aura is revealed for 6/8/10 seconds.
- They suffer from the Exposed Status Effect for 20 seconds.
- Causes the Survivor to scream and reveal their location to the Killer.
- They become the new Obsession.
"I got some fresh meat lined up, and I'm not gonna let you spoil it, not this time!" — Chucky
Builds for The Executioner

Best Build Without Limitations
Modifies Punishment of the Damned with the following effects:
- Grants the ability to destroy Breakable Walls and Pallets upon contact.
- Increases its cool-down by +20 %.
Modifies Punishment of the Damned with the following effect:
- Reduces its Cool-down time by -10 %.
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Unlocks potential in your Aura-reading ability:
- The Auras of cleansed Totems are revealed to you in white.
- 1 Token: Reduces the Action speeds for Healing and Repairing by -20 %.
- 2 to 5 Tokens: Increase the strength of the Action Speed penalty by a stackable 1/2/3 % per Token, up to a maximum of 24/28/32 %.
- Survivors cursed by Hex: Pentimento see the Auras of Rekindled Totems within 16 metres.
- Blocks all Rekindled Totems for the remainder of the Trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)
The first time you hook any Survivor, a random Dull Totem becomes a Hex Totem, provided that a Dull Totem remains in the Trial Grounds.
Generators are highlighted; the intensity of the generator's Auras reveals their repair progress.
As soon as a total of 4 generators have been completed in the Trial:
- All remaining generators explode, lose 6/8/10 % progess, and start regressing.
- The associated Hex Totem becomes dull, and this perk becomes disabled for the remainder of the trial.
"You... let us in. And now, you are going to have to let us stay" — Henry Creel

MesterX's Favorite
Missed Punishment of the Damned attacks trigger the following effect:
- The Auras of all Survivors within 3 metres of your current location are revealed to you for 6 seconds.
Modifies Punishment of the Damned with the following effect:
- Increases its range by +5 %.
Performing the Damage Generator action on a Generator activates Trail of Torment:
- Grants the Undetectable Status Effect.
- The Aura of the Damaged Generator is revealed to all Survivors and highlighted in yellow.
- Causes them to scream and reveal their location for 4 seconds.
- Inflicts the Exposed Status Effect for 60 seconds.
Dragon's Grip has a cool-down of 60/45/30 seconds.
"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
While repairing a Generator, Survivors suffer from the following effects:
- Incurs the Blindness and Exhausted Status Effects.
- Both Status Effects linger for 3/4/5 seconds after ending the interaction.
"The specimen's apparent telepathic ability can evoke feelings of dread and fatigue in nearby individuals." — Hawkins National Laboratory

Best Beginner Build
Survivors rescuing others from a Cage of Atonement suffer from the following effect:
- Their Aura is revealed to you for 8 seconds.
Modifies Punishment of the Damned with the following effect:
- Increases its range by +5 %.
Each time a Generator is completed, No Holds Barred calls upon The Entity for the following effects:
- Blocks the Generator with the most Progression for 15/20/25 seconds.
- The Aura of the Blocked Generator is highlighted to you in white.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."

Modifies Punishment of the Damned with the following effects:
- Grants the ability to destroy Breakable Walls and Pallets upon contact.
- Increases its cool-down by +20 %.
Successful Punishment of the Damned attacks trigger the following effect:
- Causes hit Survivors to suffer from the Haemorrhage and Mangled Status Effects for 80 seconds.
While repairing a Generator, Survivors suffer from the following effects:
- Incurs the Blindness and Exhausted Status Effects.
- Both Status Effects linger for 3/4/5 seconds after ending the interaction.
"The specimen's apparent telepathic ability can evoke feelings of dread and fatigue in nearby individuals." — Hawkins National Laboratory
- Causes them to scream and reveal their location for 4 seconds.
- Inflicts the Exposed Status Effect for 60 seconds.
Dragon's Grip has a cool-down of 60/45/30 seconds.
"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes
Performing the Damage Generator action on a Generator activates Trail of Torment:
- Grants the Undetectable Status Effect.
- The Aura of the Damaged Generator is revealed to all Survivors and highlighted in yellow.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
Builds for The First

Best Build Without Limitations
Modifies Undergate Attack with the following effect:
- Survivors standing in or entering the area of effect gain the Exhausted Status Effect and for 10 seconds after.
- Increases cool-down by 5 seconds.
Modifies Worldbreaker with the following effect:
- All Survivors start with one Worldbreaker token. When Worldbreaker is activated for the first time, all Survivors lose their Worldbreaker token. 1 less Grandfather Clock appears on the map.
The first time you hook any Survivor, a random Dull Totem becomes a Hex Totem, provided that a Dull Totem remains in the Trial Grounds.
Generators are highlighted; the intensity of the generator's Auras reveals their repair progress.
As soon as a total of 4 generators have been completed in the Trial:
- All remaining generators explode, lose 6/8/10 % progess, and start regressing.
- The associated Hex Totem becomes dull, and this perk becomes disabled for the remainder of the trial.
"You... let us in. And now, you are going to have to let us stay" — Henry Creel
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Unlocks potential in your Aura-reading ability:
- The Auras of cleansed Totems are revealed to you in white.
- 1 Token: Reduces the Action speeds for Healing and Repairing by -20 %.
- 2 to 5 Tokens: Increase the strength of the Action Speed penalty by a stackable 1/2/3 % per Token, up to a maximum of 24/28/32 %.
- Survivors cursed by Hex: Pentimento see the Auras of Rekindled Totems within 16 metres.
- Blocks all Rekindled Totems for the remainder of the Trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)
Builds for The Ghost Face

Best Build Without Limitations
- Grants a +10 % Haste Status Effect for 5 seconds after marking a Survivor.
"Gotta get ready like a scout — without the stupid
- Reduces the Power Recharge time by -3 seconds.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
"You've fooled them, haven't you Michael? But not me." — Dr Sam Loomis
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel

MesterX's Favorite
- Causes Generators to explode and lose -20 % of its maximum possible Progression, when marking a Survivor repairing it, and blocks it for 15 seconds.
- This penalty is only once if multiple repairing Survivors are marked.
"They all want to know who Ghost Face is. But what they should ask is: who is next?" — The Ghost Face
- Grants a +10 % Haste Status Effect for 5 seconds after marking a Survivor.
"Gotta get ready like a scout — without the stupid
Whenever you put a Survivor into the Dying State with your Basic Attack, Surge triggers its effect:
- Causes all Generators within 32 metres of your location to instantly explode and start regressing.
- Instantly regresses all affected Generators by 6/7/8 %.
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.

Best Beginner Build
- Reduces the Time to mark Survivors by -10 %.
"Gotta love Philly: keeps giving and giving and I do not wanna forget any of it." — The Ghost Face
- Reduces the Power Recharge time by -3 seconds.
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
Each time a Generator is completed, No Holds Barred calls upon The Entity for the following effects:
- Blocks the Generator with the most Progression for 15/20/25 seconds.
- The Aura of the Blocked Generator is highlighted to you in white.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."

- Causes Generators to explode and lose -20 % of its maximum possible Progression, when marking a Survivor repairing it, and blocks it for 15 seconds.
- This penalty is only once if multiple repairing Survivors are marked.
"They all want to know who Ghost Face is. But what they should ask is: who is next?" — The Ghost Face
- Reduces the Time to mark Survivors by -10 %.
"Gotta love Philly: keeps giving and giving and I do not wanna forget any of it." — The Ghost Face
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- The Auras of all other Survivors are revealed for 5/6/7 seconds.
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
Builds for The Ghoul

Best Build Without Limitations
Hooking a Survivor while in Enraged Mode triggers the following effect:
- Causes all Survivors further than 40 metres to scream and reveal their location to you for 3 seconds.
- Increases the Movement speed during Kagune Leaps by +2 m/s.
The first time you hook any Survivor, a random Dull Totem becomes a Hex Totem, provided that a Dull Totem remains in the Trial Grounds.
Generators are highlighted; the intensity of the generator's Auras reveals their repair progress.
As soon as a total of 4 generators have been completed in the Trial:
- All remaining generators explode, lose 6/8/10 % progess, and start regressing.
- The associated Hex Totem becomes dull, and this perk becomes disabled for the remainder of the trial.
"You... let us in. And now, you are going to have to let us stay" — Henry Creel
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Hex: Blood Favour lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.Whenever a Survivor loses a Health State by any means, Hex: Blood Favour triggers its effect for 15 seconds:
- Blocks all upright Pallets within 24/28/32 metres of that Survivor.
- Blocked Pallets cannot be dropped by any Survivor.
"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes

MesterX's Favorite
- Increases the maximum reach of Kagune Leaps by +1 metre.
Upon entering Enraged Mode, you benefit from the following effect:
- The Auras of healthy Survivors currently repairing a Generator are revealed to you for 8 seconds.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
Whenever you put a Survivor into the Dying State with your Basic Attack, Surge triggers its effect:
- Causes all Generators within 32 metres of your location to instantly explode and start regressing.
- Instantly regresses all affected Generators by 6/7/8 %.
Whenever at least one Survivor is either injured, dying, or hooked, Thanatophobia activates.While active, all Survivors suffer from the following primary effect:
- Incurs a stack-able 1/1.5/2 % Action-Speed penalty per injured, dying, or hooked Survivor for Cleansing, Repairing, and Sabotaging, up to a maximum of 4/6/8 %.
- Increases the penalty by an additional +12 % to a total of 16/18/20 %.

Unique Build - Endgame Kaneki
- Increases the maximum reach of Kagune Leaps by +1 metre.
Whenever you hook a Survivor for the first time, No Way Out gains +1 Token.Once the Exit Gates are powered, No Way Out activates:
- Causes the first Survivor to interact with either Exit Gate Switch to trigger a Loud Noise Notification at their location.
- Blocks both Exit Gate Switches for 12 seconds.
- This time is extended by an additional 6/9/12 seconds per accumulated Token, up to a combined maximum of 36/48/60 seconds.
Whenever you hook a Survivor for the first time, None Are Free gains +1 Token, up to a maximum of 4 Tokens.Once all Generators are completed, None Are Free calls upon The Entity to trigger the following effect:
- Blocks all Windows and upright Pallets for a stack-able 12/14/16 seconds per Token, up to a maximum of 48/56/64 seconds.
Once the Exit Gates are powered, if there is still a Dull Totem remaining in the environment, Hex: No One Escapes Death activates and lights it:
- Grants a 2/3/4 % Haste Status Effect.
- Causes all Survivors to suffer from the Exposed Status Effect.
- The Aura of its Hex Totem is revealed to all Survivors within 4 metres.
- This range gradually expands to 24 metres over the course of 30 seconds.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"And the beast became faster and more powerful as if The Entity's shadowy whips were lashing at its back."
- The Auras of any Survivors within 16 metres of that Generator are revealed to you for 5 seconds.
Once the last Generator is completed, Bitter Murmur triggers its secondary effect:
- The Auras of all Survivors are revealed to you for 5/7/10 seconds.

Best Beginner Build
- Increases the Movement speed during Kagune Leaps by +2 m/s.
- Increases the maximum reach of Kagune Leaps by +1 metre.
Whenever a Survivors takes damage, Forever Entwined gains +1 Token, up to a maximum of 6/7/8 Tokens:
- Increases the Action speeds for Dropping, Hooking, and Picking up a Survivor by a stack-able +4 % per Token, up to a maximum of 24/28/32 %.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
Builds for The Good Guy

Best Build Without Limitations
- Survivors hit with successful Slice & Dice Attacks suffer from the Haemorrhage and Mangled Status Effects for 80 seconds.
- Extends the duration of Slice & Dice to 108 % of its default duration.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

MesterX's Favorite
- Reduces the Cool-down duration of Hidey-Ho Mode by -10 % after successful Slice & Dice Attacks.
- Extends the duration of Slice & Dice to 108 % of its default duration.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)

Best Beginner Build
- Reduces the Cool-down duration of Hidey-Ho Mode by -10 % after successful Slice & Dice Attacks.
- Extends the duration of Slice & Dice to 108 % of its default duration.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
When you hook any Survivors that is not the Obsession, the following effects apply to the Obsession:
- Their Aura is revealed for 6/8/10 seconds.
- They suffer from the Exposed Status Effect for 20 seconds.
- Causes the Survivor to scream and reveal their location to the Killer.
- They become the new Obsession.
"I got some fresh meat lined up, and I'm not gonna let you spoil it, not this time!" — Chucky

Unique Build - Infinite Dash Chucky
- Extends the duration of Slice & Dice to 170 % of its default duration once the Exit Gates have been powered.
- Reduces the Cool-down duration of Hidey-Ho Mode by -10 % after successful Slice & Dice Attacks.
- Increases the Opening time of both Exit Gates by a stack-able 6 seconds per Token, up to a maximum additional Opening time of 18/24/30 seconds.
- This results in a maximum possible Opening time of 38/44/50 seconds for both Exit Gates.
Remember Me does not apply its penalty to the Obsession, allowing them to open both Exit Gates in the default time of 20 seconds.
You can only be obsessed with one Survivor at a time.
"You don't remember? You must. You're my number one, and you'll never wake up again." — Freddy Krueger
Whenever you hook a Survivor for the first time, No Way Out gains +1 Token.Once the Exit Gates are powered, No Way Out activates:
- Causes the first Survivor to interact with either Exit Gate Switch to trigger a Loud Noise Notification at their location.
- Blocks both Exit Gate Switches for 12 seconds.
- This time is extended by an additional 6/9/12 seconds per accumulated Token, up to a combined maximum of 36/48/60 seconds.
Unlocks potential in your Aura-reading ability:
- The Auras of Pallets and Windows are revealed to you within 32 metres.
- Their Aura is revealed to you for 3/4/5 seconds.
Once the Exit Gates are powered, Terminus activates:
- Causes all injured, dying, or hooked Survivors to suffer from the Broken Status Effect.
- This effect last until one of the Exit Gates is opened, after which it lingers for another 35/40/45 seconds.
Builds for The Hag

Best Build Without Limitations
- Suppresses any indication to Survivors that they tripped Phantasm Traps.
- Suppresses the creation of Mud Phantasms.
- Press the Active Ability button to teleport to any untripped Phantasm Trap anywhere in the environment.
Mint Rag has a cool-down of 10 seconds.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora

MesterX's Favorite
- Increases the Setting speed of Phantasm Traps by +20 %.
- Increases the Setting speed of Phantasm Traps by +15 %.
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."

Best Beginner Build
- Increases the Setting speed of Phantasm Traps by +15 %.
- Increases the Teleport range to tripped Phantasm Traps by +12.5 %.
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Hex: Devour Hope lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.Whenever a Survivor is unhooked at least 24 metres from your location, Hex: Devour Hope gains +1 Token, up to a maximum of 5 Tokens:
- At 2 Tokens: 10 seconds after hooking a Survivor, you are granted a 3/4/5 % Haste Status Effect for 10 seconds.
- At 3 Tokens: Afflicts all Survivors with the Exposed Status Effect.
- At 5 Tokens: Unlocks the Kill ability, allowing you to kill dying Survivors by your own hands.
"If you do nothing, you have their blood on your hands. If you save them, her hunger grows."
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.

Unique Build - Chase Hag
- Permanently increases the default Movement speed by +7.5 % to 4.73 m/s.
- Survivors suffer from a -9 % Hindered Status Effect within the Trigger range of Phantasm Traps.
- Disables your ability to teleport to tripped Phantasm Traps.
- Grants collision with Survivors to both Phantasm Traps and the Mud Phantasms.
- Grants +300 % bonus Bloodpoints in the Deviousness Category.
- Disables your ability to teleport to tripped Phantasm Traps.
Scarred Hand trumps all other Add-ons.
"..." — The Butcher
Basic Attacks benefit from the following effect:
- Reduces the Cool-down time of missed attacks by 20/25/30 %.
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
"Death has come to your little town, Sheriff." — Dr Sam Loomis
"You've fooled them, haven't you Michael? But not me." — Dr Sam Loomis
Builds for The Hillbilly

Best Build Without Limitations
- Increases your Movement speed during a Chainsaw Sprint by +20 %.
- Increases the Charge time of the Chainsaw by +12 %.
- Increases the Turn speed during the Chainsaw Sprint by +30 %.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

MesterX's Favorite
- Increases your Movement speed during a Chainsaw Sprint by +20 %.
- Increases the Charge time of the Chainsaw by +12 %.
- Increases the Turn speed during the Chainsaw Sprint by +30 %.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
While carrying a Survivor, you benefit from the following effect:
- The Auras of other Survivors within 16/18/20 metres of your location are revealed to you.
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.

Best Beginner Build
- Increases the Turn speed during the Chainsaw Sprint by +30 %.
- Increases the Turn speed during a Chainsaw Sprint by +20 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
You benefit from the following effect:
- Reduces the duration of Pallet Stuns by 40/45/50 %.
- This effect does not apply when stunned while carrying a Survivor.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."

Unique Build - Jumpscare Billy
- Silences the Chainsaw for all Survivors outside of the Terror Radius.
- Increases the Turn speed during the Chainsaw Sprint by +30 %.
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
After performing the Damage Generator action, Machine Learning activates:
- Causes that Generator to become a Compromised Generator.
- Damaging another Generator transfers the state to it instead.
- The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
- Undetectable Status Effect
- +8 % Haste Status Effect
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13
While repairing a Generator, Survivors suffer from the following effects:
- Incurs the Blindness and Exhausted Status Effects.
- Both Status Effects linger for 3/4/5 seconds after ending the interaction.
"The specimen's apparent telepathic ability can evoke feelings of dread and fatigue in nearby individuals." — Hawkins National Laboratory
Performing the Damage Generator action on a Generator activates Trail of Torment:
- Grants the Undetectable Status Effect.
- The Aura of the Damaged Generator is revealed to all Survivors and highlighted in yellow.
Builds for The Houndmaster

Best Build Without Limitations
- Increases the distance of the Initial Chase Path by +20 %.
- Causes Survivors becoming injured while they were grabbed by The Dog to suffer from the Haemorrhage and Mangled Status Effects for 60 seconds.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
Whenever you are carrying a Survivor, Starstruck activates:
- Causes all other Survivors in your Terror Radius to suffer from the Exposed Status Effect.
- This effect lingers for 26/28/30 seconds after affected Survivors leave the Terror Radius or Starstruck deactivates.
"Enjoy this moment, few get so close." — Ji-Woon Hak

MesterX's Favorite
The Terror Radius of The Houndmaster changes based on the proximity of The Dog:
- Increases the Terror Radius by +8 metres while it is following.
- Reduces the Terror Radius by -8 metres while it is away.
- Increases the Chase speed of The Dog by +5 %.
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.
While carrying a Survivor, you benefit from the following effect:
- The Auras of other Survivors within 16/18/20 metres of your location are revealed to you.
Whenever you are carrying a Survivor, Starstruck activates:
- Causes all other Survivors in your Terror Radius to suffer from the Exposed Status Effect.
- This effect lingers for 26/28/30 seconds after affected Survivors leave the Terror Radius or Starstruck deactivates.
"Enjoy this moment, few get so close." — Ji-Woon Hak
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer

Best Beginner Build
- Reduces the Power Recharge time by -5 %.
- Increases the Chase speed of The Dog by +5 %.
Whenever a Survivor healing themselves by any means reaches 75 % Healing Progress, No Quarter triggers its effect:
- The Survivor is faced with a continuous stream of Skill Checks until the Self-Heal is completed.
- If they fail a Skill Check or interrupt the action by any means, they suffer from the Broken Status Effect for 20/25/30 seconds.
"Fire another broadside! Don't stop until the sea takes them!" — Portia Maye
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
Builds for The Huntress

Best Build Without Limitations
- Reduces the Wind-up time of Hatchets by -0.1 seconds.
- Increases the Projectile speed of Hatchets by +20 %.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel

MesterX's Favorite
- Reduces the Wind-up time of Hatchets by -0.1 seconds.
- Survivors hit by Hatchets have their Aura revealed to you for 5 seconds.
Searching a Locker has the following effect:
- The Auras of Survivors within 8 metres of any Locker are revealed to you for 6/7/8 seconds.
"Stay in the light, my children. In darkness, your fear will expose you." — Otto Stamper
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
- The Auras of any Survivors within 16 metres of that Generator are revealed to you for 5 seconds.
Once the last Generator is completed, Bitter Murmur triggers its secondary effect:
- The Auras of all Survivors are revealed to you for 5/7/10 seconds.

Best Beginner Build
- Reduces the Cool-down duration between successive Hatchet throws by -20 %.
- Increases the Movement speed while winding Hatchets up by +5 %.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
Each time a Generator is completed, No Holds Barred calls upon The Entity for the following effects:
- Blocks the Generator with the most Progression for 15/20/25 seconds.
- The Aura of the Blocked Generator is highlighted to you in white.
- The Auras of any Survivors within 16 metres of that Generator are revealed to you for 5 seconds.
Once the last Generator is completed, Bitter Murmur triggers its secondary effect:
- The Auras of all Survivors are revealed to you for 5/7/10 seconds.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."

- Increases the Movement speed of The Huntress to 4.6 m/s while out of Hatchets.
- Grants the Undetectable Status Effect after reloading at Lockers for 30 seconds.
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
Searching a Locker has the following effect:
- The Auras of Survivors within 8 metres of any Locker are revealed to you for 6/7/8 seconds.
"Stay in the light, my children. In darkness, your fear will expose you." — Otto Stamper
Whenever a Generator is completed, Coup de Grâce gains +2 Tokens, up to a maximum of 10 Tokens per Trial:
- Increases the range of your next Lunge Attack by 70/75/80 %, while consuming -1 Token.
Builds for The Knight

Best Build Without Limitations
- Extends the duration of a Hunt by +4 seconds.
Modifies the Patrol Path with the following effects:
- Increases its maximum length by +4 metres.
- Increases its Drawing speed by +7 %.
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
The first time you hook any Survivor, a random Dull Totem becomes a Hex Totem, provided that a Dull Totem remains in the Trial Grounds.
Generators are highlighted; the intensity of the generator's Auras reveals their repair progress.
As soon as a total of 4 generators have been completed in the Trial:
- All remaining generators explode, lose 6/8/10 % progess, and start regressing.
- The associated Hex Totem becomes dull, and this perk becomes disabled for the remainder of the trial.
"You... let us in. And now, you are going to have to let us stay" — Henry Creel
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Unlocks potential in your Aura-reading ability:
- The Auras of cleansed Totems are revealed to you in white.
- 1 Token: Reduces the Action speeds for Healing and Repairing by -20 %.
- 2 to 5 Tokens: Increase the strength of the Action Speed penalty by a stackable 1/2/3 % per Token, up to a maximum of 24/28/32 %.
- Survivors cursed by Hex: Pentimento see the Auras of Rekindled Totems within 16 metres.
- Blocks all Rekindled Totems for the remainder of the Trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)

MesterX's Favorite
Modifies the Patrol Path with the following effects:
- Increases its maximum length by +4 metres.
- Increases its Drawing speed by +7 %.
- Increases the Vision range of a Guard during the Patrol Phase by +2 metres.
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)

Best Beginner Build
Modifies the Patrol Path with the following effects:
- Increases its maximum length by +4 metres.
- Increases its Drawing speed by +7 %.
- Increases the Vision range of a Guard during the Patrol Phase by +2 metres.
Performing the Damage Generator action on a Generator triggers Nowhere to Hide:
- The Auras of all Survivors within 24 metres of your location are revealed to you for 3/4/5 seconds.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.

Unique Build - Languid Spies Knight
- Causes a Guard to linger around for 8 seconds after completing a Guard Order, triggering a Hunt, should he detect a Survivor in that time.
"I fear he has left me here to die." — Vittorio Toscano
Modifies the Patrol Path with the following effects:
- Increases its maximum length by +4 metres.
- Increases its Drawing speed by +7 %.
After performing the Damage Generator action, Machine Learning activates:
- Causes that Generator to become a Compromised Generator.
- Damaging another Generator transfers the state to it instead.
- The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
- Undetectable Status Effect
- +8 % Haste Status Effect
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
When a Survivor scares off a Crow within 36 metres of your location, Languid Touch activates:
- Causes that Survivor to suffer from the Exhausted Status Effect for 6/8/10 seconds.
"Submit to me. It is inevitable." — Vecna
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
Builds for The Krasue

Best Build Without Limitations
Modifies Unbodied Flesh with the following effects:
- All Survivors are afflicted with Leeched I at the start of the Trial.
- Increases the initial count of Glowing Fungus by +2.
Modifies Headlong Flight with the following effects:
- Increases its Charge capacity by +6 Charges.
- Increases its Recharge rate by +15 %.
- Raises its Activation threshold to 50 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
- Their Aura is revealed to you for as long as they remain in that range.
- Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

MesterX's Favorite
Modifies Headlong Flight with the following effects:
- Increases its Charge capacity by +6 Charges.
- Increases its Recharge rate by +15 %.
- Raises its Activation threshold to 50 %.
Modifies Headlong Flight with the following effect:
- Reduces its Consumption rate by -25 %.
- Causes Survivors eating it to benefit from the following additional effects for 5 seconds:
- Grants a +5 % Haste Status Effect and the Elusive Status Effect.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
- Their Aura is revealed to you for as long as they remain in that range.
- Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.

Best Beginner Build
Modifies Headlong Flight with the following effect:
- Increases its Charge capacity by +2 Charges.
Modifies the Glowing Fungus with the following effect:
- Survivors eating it while at least 40 metres from your current location have their Auras revealed to you for 6 seconds.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
Builds for The Legion

Best Build Without Limitations
- Reduces the Recovery time of Feral Frenzy by -5 seconds.
- Causes Feral Vaults to instantly break vaulted Pallets.
"The youth consumed by the iridescent glass magnifies and widens the reach of The Entity."
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.

MesterX's Favorite
- Instantly recharges Feral Frenzy after being stunned by any means while using it.
- Unlocks an additional sound layer in the Terror Radius, enhancing it musically.
Julie's Mix Tape can be combined with any other Mix Tape Add-on to unlock multiple sound layer combos.
- Causes Feral Vaults to instantly break vaulted Pallets.
"The youth consumed by the iridescent glass magnifies and widens the reach of The Entity."
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
You benefit from the following effect:
- Reduces the duration of Pallet Stuns by 40/45/50 %.
- This effect does not apply when stunned while carrying a Survivor.
After manually breaking a total of 4/3/2 dropped Pallets by any means, Spirit Fury activates:
- Instantly breaks the next Pallet used by a Survivor to stun you.
"Fury is her blood."

Best Beginner Build
- Extends the duration of Feral Frenzy by +1 second.
- Extends the Lunge duration of Feral Slashes by +0.3 seconds, which increases your Attack range.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.

Unique Build - 150% Speed Legion
Survivors hit with chained Feral Slashes grant Tokens towards BFFs:
- Grants 0 Tokens for the first Feral Slash.
- Grants +2 Tokens for the second Feral Slash.
- Grants +3 Tokens for the third Feral Slash.
- Grants +4 Tokens for the fourth Feral Slash.
- Grants +5 Tokens for the fifth Feral Slash.
- Grants a +6 % Haste Status Effect outside of using Feral Frenzy.
- Increases the stack-able Movement Speed boost gained from chained Feral Slashes by +0.08 m/s to +0.32 m/s, up to a maximum of +1.28 m/s.
Whenever you hook a Survivor for the first time, No Way Out gains +1 Token.Once the Exit Gates are powered, No Way Out activates:
- Causes the first Survivor to interact with either Exit Gate Switch to trigger a Loud Noise Notification at their location.
- Blocks both Exit Gate Switches for 12 seconds.
- This time is extended by an additional 6/9/12 seconds per accumulated Token, up to a combined maximum of 36/48/60 seconds.
Once the Exit Gates are powered, if there is still a Dull Totem remaining in the environment, Hex: No One Escapes Death activates and lights it:
- Grants a 2/3/4 % Haste Status Effect.
- Causes all Survivors to suffer from the Exposed Status Effect.
- The Aura of its Hex Totem is revealed to all Survivors within 4 metres.
- This range gradually expands to 24 metres over the course of 30 seconds.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"And the beast became faster and more powerful as if The Entity's shadowy whips were lashing at its back."
While within 16 metres of a completed Generator, you benefit from the following effect:
- Grants a +5 % Haste Status Effect.
- This effect lingers for 1/3/5 second(s).
After performing the Damage Generator action, Machine Learning activates:
- Causes that Generator to become a Compromised Generator.
- Damaging another Generator transfers the state to it instead.
- The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
- Undetectable Status Effect
- +8 % Haste Status Effect
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13
Builds for The Lich

Best Build Without Limitations
After casting the Mage Hand Spell, you benefit from the following effect:
- Grants a +3 % Haste Status Effect for 2 seconds.
Modifies the Fly Spell with the following effect:
- Extends the Flight duration by +0.5 seconds.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
- The Aura of that Survivor is revealed to you.
Furthermore, the following effect triggers automatically every 40/35/30 seconds:
- Your Aura is revealed for 3 seconds to the Survivor with currently the lowest cumulative Chase time.

MesterX's Favorite
Successfully hitting a Survivor with a Basic Attack triggers the following effect:
- Reduces the remaining Recharge time of all Spells currently on cool-down by -2 seconds.
You benefit from the following effect:
- Reduces the default Recharge time of all Spells by -1 second.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora

Best Beginner Build
While casting the Fly Spell, you benefit from the following effect:
- Reduces the Interaction Cool-down time after casting it by -0.15 seconds.
Modifies the Fly Spell with the following effect:
- Extends the Flight duration by +0.5 seconds.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
When a Survivor scares off a Crow within 36 metres of your location, Languid Touch activates:
- Causes that Survivor to suffer from the Exhausted Status Effect for 6/8/10 seconds.
"Submit to me. It is inevitable." — Vecna
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."

Unique Build - Sneak Fake Chest Vecna
Whenever all four Spells are on cool-down at the same time, you benefit from the following effect:
- Grants the Undetectable Status Effect for 20 seconds.
Survivors opening a Treasure Chest suffer from the following effects:
- Inflicts the Oblivious Status Effect for 15 seconds.
- At least 2 Treasure Chests in the environment will roll a 1 on their Dice Roll.
Performing the Damage Generator action on a Generator activates Trail of Torment:
- Grants the Undetectable Status Effect.
- The Aura of the Damaged Generator is revealed to all Survivors and highlighted in yellow.
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
After performing the Damage Generator action, Machine Learning activates:
- Causes that Generator to become a Compromised Generator.
- Damaging another Generator transfers the state to it instead.
- The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
- Undetectable Status Effect
- +8 % Haste Status Effect
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13
- Causes them to scream and reveal their location for 4 seconds.
- Inflicts the Exposed Status Effect for 60 seconds.
Dragon's Grip has a cool-down of 60/45/30 seconds.
"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes
Builds for The Mastermind

Best Build Without Limitations
- Causes all Survivors to start the Trial infected with Uroboros.
- Survivors suffer from the Exposed Status Effect for 30 seconds when they reach Critical Infection.
"The entire world will be infected. A new Genesis is at hand and I will be the creator!" — Albert Wesker
- Grants the ability to break Breakable Walls or Pallets when colliding with them Mid-Bound.
- You can no longer vault over Pallets using Virulent Bound.
"Only a handful of humans truly matter. Everyone else is just so much chaff. So now I have to separate this chaff from the wheat." — Albert Wesker
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the Hook:
- 1-3 Tokens: Blocks all Generators for 6/8/10 seconds.
- 4 Tokens: Blocks all Generators for 40 seconds and the Aura of the Obsession is revealed to you for 6 seconds.

MesterX's Favorite
- Increases the duration of the Chain Bound Window by +50 %.
- Reduces the Power Recharge time by -8 %.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira

Best Beginner Build
- Increases your Movement speed while charging Virulent Bound by +5 %.
- Reduces the Power Recharge time by -8 %.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."

Unique Build - Throw Wesker
- Grants +100 % bonus Bloodpoints for Virulent Bound Score Events.
- Reduces the remaining duration of a Bound by -50 % after colliding with a Survivor.
- Increases the Throw distance of Survivors grabbed Mid-Bound by +30 %.
The first time each Chest and each Totem are interacted with by a Survivor, Dominance triggers its effect:
- Calls upon The Entity to block it for 8/12/16 seconds.
- The Aura of the blocked Prop is revealed to you in white.
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
- Their Aura is revealed to you for as long as they remain in that range.
- Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
Hex: Blood Favour lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.Whenever a Survivor loses a Health State by any means, Hex: Blood Favour triggers its effect for 15 seconds:
- Blocks all upright Pallets within 24/28/32 metres of that Survivor.
- Blocked Pallets cannot be dropped by any Survivor.
"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes
Builds for The Nemesis

Best Build Without Limitations
- Increases the Gain to Mutation Rate after hitting Survivors with a Tentacle Strike Attack by +0.5 points.
"All you need to know is that this place will eat you alive if you're not careful." — Marvin Branagh
Survivors becoming Contaminated suffer from the following effect:
- Increases the duration of the Hindered Status Effect by +1 second to 3 seconds.
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora

MesterX's Favorite
- Reduces the Respawn time of disintegrated Zombies by -5 seconds.
- Increases the Movement speed of Zombies by +0.5 m/s.
- Once the Exit Gates are powered, disintegrated Zombies respawn in the Exit area.
"Look, just so you know... this is the last fucking time." — Jill Valentine
- Increases the Movement Speed of Zombies by +1.5 m/s for 60 seconds each time a Generator is completed.
"S.T.A.R.S..." — The Nemesis
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
- Their Aura is revealed to you for as long as they remain in that range.
- Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion

Best Beginner Build
- Increases the Gain to Mutation Rate after hitting Survivors with a Tentacle Strike Attack by +0.5 points.
"All you need to know is that this place will eat you alive if you're not careful." — Marvin Branagh
- Increases the Movement Speed of Zombies by +0.35 m/s.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira

Unique Build - Speed Zombie Nemesis
- Increases the Movement Speed of Zombies by +1.5 m/s for 60 seconds each time a Generator is completed.
"S.T.A.R.S..." — The Nemesis
- Reduces the Respawn time of disintegrated Zombies by -5 seconds.
- Increases the Movement speed of Zombies by +0.5 m/s.
- Once the Exit Gates are powered, disintegrated Zombies respawn in the Exit area.
"Look, just so you know... this is the last fucking time." — Jill Valentine
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
If there is still a Dull Totem in the environment, Hex: Face the Darkness lights a Hex Totem after injuring a Survivor by any means, cursing them with its Hex Effects.While cursed, the following effects trigger once every 35/30/25 seconds on all other Survivors outside of the Terror Radius:
- Causes them to scream.
- Their Auras are revealed to you for 2 seconds.
"I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács
Whenever a Survivor is put into the Dying State by any means, all other Survivors within your Terror Radius will scream and reveal their current location to you for 4/5/6 seconds."Horror overcomes the heart of infidels who cry at the feet of the fallen." — (Hymn of Praise, 11.4)
Builds for The Nightmare

Best Build Without Limitations
- Increases the Detonation radius of rupturing Dream Pallets by +0.5 metres.
- Increases the duration of the -12 % Hindered Status Effect caused by Dream Snares by +0.5 seconds to 5 seconds.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine

MesterX's Favorite
- Reduces the duration of the next instance of Microsleep for Survivors having entered the Dream World by falling asleep by a stack-able -10 %, up to a maximum of -50 %.
- Increases the Detonation radius of rupturing Dream Pallets by +0.5 metres.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.

Best Beginner Build
- Increases the size of the Dream Snare by +10 %.
- Increases the Travel speed of Dream Snares while placing them by +15 %.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
- Triggers a Loud Noise Notification for that Generator, revealing its location.
- Grants the Undetectable Status Effect for the next 12/14/16 seconds.
Tinkerer can only trigger once per Generator per Trial.
"The Hillbilly makes impressive tools out of scraps. Tools aimed at maiming us in creative ways." — Notebook
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.

Unique Build - Skillcheck Freddy
- Increases the time required to perform the Wake Up action by +2 seconds.
- Reduces the number of placeable Dream Snares to 1.
- Causes the Dream Snare to be stationary while placing.
- Causes the Dream Snare to automatically disappear after 8 seconds.
Whenever a Generator reaches 90 % of Repair progression, Merciless Storm triggers its effect:
- All Survivors repairing that Generator are faced with a continuous stream of Skill Checks until the Generator is completed.
- If any contributing Survivor fails a Skill Check or interrupts the action by any means, The Entity blocks the Generator for 16/18/20 seconds.
Performing the Damage Generator action on a Generator applies Overcharge:
- The next Survivor interacting with that Generator is faced with a difficult Skill Check.
- Instantly regresses that Generator by 2/3/4 % of its maximum possible Progression in addition to the default Progression penalty.
- Increases the Regression speed from 85 % to 130 % of its default value over the next 30 seconds.
Survivors performing Healing or Repairing actions suffer from the following effect:
- Increases the Progression penalty for Failed Skill Checks by 2/4/6 %.
- Reduces the time between the audio cue announcing an imminent Skill Check and it appearing, depending on the number of accumulated Tokens:
- 1 Token: -14 %
- 2 Tokens: -28 %
- 3 Tokens: -42 %
- 4 Tokens: -56 %
- 5 Tokens: Suppresses the audio cue altogether.
"That song, it drives me crazy!"
Performing the Damage Generator action on a Generator triggers the following effects:
- Randomly selects up to 4 additional Generators that will also start regressing.
- Triggers a difficult Skill Check for all Survivors currently repairing them.
"Damn them as they would damn us." — Charlotte Deshayes
Builds for The Nurse

Best Build Without Limitations
- After exhausting all of your Blinks, but before succumbing to Fatigue, press the Active Ability button to immediately Blink back to your starting location.
- Recharges your Power by +1 Charge.
- Extends the Lunge duration of Special Attacks to 130 %, which increases your Attack range by +30 %.
- This effect only applies after the second or third Blink.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
Performing the Damage Generator action on a Generator triggers Nowhere to Hide:
- The Auras of all Survivors within 24 metres of your location are revealed to you for 3/4/5 seconds.

MesterX's Favorite
- Survivors hit with a Special Attack suffer from the Mangled Status Effect for 70 seconds.
- Extends the Lunge duration of Special Attacks to 130 %, which increases your Attack range by +30 %.
- This effect only applies after the second or third Blink.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- The Auras of all other Survivors are revealed for 5/6/7 seconds.
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.

Best Beginner Build
- Survivors hit with a Special Attack have their Auras revealed to you, if they are healing or being healed within 28 metres of your location for 60 seconds.
- Reduces the additional Fatigue applied by missed Special Attacks by -0.5 seconds.
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
Whenever at least one Survivor is either injured, dying, or hooked, Thanatophobia activates.While active, all Survivors suffer from the following primary effect:
- Incurs a stack-able 1/1.5/2 % Action-Speed penalty per injured, dying, or hooked Survivor for Cleansing, Repairing, and Sabotaging, up to a maximum of 4/6/8 %.
- Increases the penalty by an additional +12 % to a total of 16/18/20 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
Whenever you lose a Survivor in a Chase, Predator triggers its effect:
- Their Aura is revealed to you for 4 seconds.
"Never stop moving and hope you're always two steps ahead of the beast." — Unknown, Notebook

Unique Build - 5 Blink Nurse
- Increases the number of available Power Tokens by +1.
- Increases the Power Recharge time to 130 %.
- After exhausting all of your Blinks, but before succumbing to Fatigue, press the Active Ability button to immediately Blink back to your starting location.
- Recharges your Power by +1 Charge.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
Builds for The Oni

Best Build Without Limitations
- Increases the Spawn frequency of Blood Orbs from injured Survivors by +33 %.
- Increases the number of Blood Orbs spawned when Survivors perform specific interactions by +1.
"To plan subterfuge, begin with a counsel of none." — Renjiro's Doctrine 7:9
- Increases your Movement speed during a Demon Dash by +1 m/s.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

MesterX's Favorite
- Increases the Spawn frequency of Blood Orbs from injured Survivors by +33 %.
- Increases the number of Blood Orbs spawned when Survivors perform specific interactions by +1.
"To plan subterfuge, begin with a counsel of none." — Renjiro's Doctrine 7:9
- Increases the duration of Blood Fury by +10 seconds.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.

Best Beginner Build
- Reduces the Transition time into Blood Fury by -0.5 seconds.
- Reduces the Transition time out of Blood Fury by -0.5 seconds.
- Reduces the Power Gauge penalty for downing Survivors during Blood Fury by -2 seconds.
- Reduces the Transition time into Blood Fury by -0.5 seconds.
- Reduces the Transition time out of Blood Fury by -0.5 seconds.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.

Unique Build - All Seeing Oni
- The Blood Orb is absorbed by the Survivor.
- Their Aura is revealed to you for 2 seconds per absorbed Blood Orb.
Renjiro's Bloody Glove grants Survivors the ability to see Blood Orbs at the same distance as you.
"When all else spills out, cling only to your honour." — Renjiro's Doctrine 14:12
- Increases the Spawn frequency of Blood Orbs from injured Survivors by +33 %.
- Increases the number of Blood Orbs spawned when Survivors perform specific interactions by +1.
"To plan subterfuge, begin with a counsel of none." — Renjiro's Doctrine 7:9
After performing the Damage Generator action, Machine Learning activates:
- Causes that Generator to become a Compromised Generator.
- Damaging another Generator transfers the state to it instead.
- The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
- Undetectable Status Effect
- +8 % Haste Status Effect
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13
- Triggers a Loud Noise Notification for that Generator, revealing its location.
- Grants the Undetectable Status Effect for the next 12/14/16 seconds.
Tinkerer can only trigger once per Generator per Trial.
"The Hillbilly makes impressive tools out of scraps. Tools aimed at maiming us in creative ways." — Notebook
While repairing a Generator, Survivors suffer from the following effects:
- Incurs the Blindness and Exhausted Status Effects.
- Both Status Effects linger for 3/4/5 seconds after ending the interaction.
"The specimen's apparent telepathic ability can evoke feelings of dread and fatigue in nearby individuals." — Hawkins National Laboratory
Performing the Damage Generator action on a Generator activates Trail of Torment:
- Grants the Undetectable Status Effect.
- The Aura of the Damaged Generator is revealed to all Survivors and highlighted in yellow.
Builds for The Onryō

Best Build Without Limitations
- The Auras of all Survivors within 12 metres of powered TVs are revealed to you for 7 seconds after using Projection.
"She killed a man just by willing him dead. That's power of a different order from her mother." — Ryuji Takayama
- Increases the Speed Boost duration after Projection by +50 %.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
If there is still a Dull Totem in the environment, Hex: Face the Darkness lights a Hex Totem after injuring a Survivor by any means, cursing them with its Hex Effects.While cursed, the following effects trigger once every 35/30/25 seconds on all other Survivors outside of the Terror Radius:
- Causes them to scream.
- Their Auras are revealed to you for 2 seconds.
"I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács

MesterX's Favorite
- Increases the duration of your full Invisibility after Manifesting by +33 %.
- Increases the Speed Boost duration after Projection by +50 %.
If there is still a Dull Totem in the environment, Hex: Face the Darkness lights a Hex Totem after injuring a Survivor by any means, cursing them with its Hex Effects.While cursed, the following effects trigger once every 35/30/25 seconds on all other Survivors outside of the Terror Radius:
- Causes them to scream.
- Their Auras are revealed to you for 2 seconds.
"I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."

Best Beginner Build
- Increases the duration of your full Invisibility while Demanifested by +25 %.
- Increases the duration of your full Invisibility after Manifesting by +33 %.
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."

Unique Build - Infinite Teleport Onryo
- Increases the Speed Boost duration after Projection by +50 %.
- Projection no longer turns off TVs, but also no longer applies any Condemned.
- Increases the time required for TVs to turn back on after having been turned off by Survivors by +20 %.
"That video... It's not of this world. It's Sadako's rage." — Ryuji Takayama
The Auras of damaged Generators are highlighted based on their current state:
- White Aura: The Generator is currently regressing.
- Yellow Aura: The Generator stopped regressing due to Survivor-intervention.
- This effect lasts for 8/12/16 seconds, after which the Generator Aura returns to its default colour.
- Increases the audible range of all noises related to the Repair interaction by +8 metres.
Performing the Damage Generator action on a Generator triggers the following effects:
- Randomly selects up to 4 additional Generators that will also start regressing.
- Triggers a difficult Skill Check for all Survivors currently repairing them.
"Damn them as they would damn us." — Charlotte Deshayes
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
If there is still a Dull Totem in the environment, Hex: Face the Darkness lights a Hex Totem after injuring a Survivor by any means, cursing them with its Hex Effects.While cursed, the following effects trigger once every 35/30/25 seconds on all other Survivors outside of the Terror Radius:
- Causes them to scream.
- Their Auras are revealed to you for 2 seconds.
"I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács
Builds for The Pig

Best Build Without Limitations
- Disables the ability of Survivors to see the Auras of Jigsaw Boxes, until their Reverse Bear Trap becomes active.
"Listen, there are rules." — Jigsaw
- All Survivors start the Trial with a Reverse Bear Trap attached to them.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.

MesterX's Favorite
Modifies the Ambush Dash attack with the following effects:
- Increases its Charge speed by +50 %.
Modifies the Ambush Dash attack with the following effects:
- Increases its Movement speed by +5 %.
- Increases its Charge time by +10 %.
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
While actively chasing a Survivor, Monitor & Abuse applies its primary effect:
- Increases your Terror Radius by 5/10/15 %.
- Reduces your Terror Radius by 15/20/25 %.
"It's time for your treatment!" — Herman Carter, The Doctor
Whenever any Survivor is within 48/40/32 metres of your location, Whispers triggers its effect:
- Causes you to hear the sporadic whispers of The Entity, indicating a Survivor's presence.

Best Beginner Build
- Increases the Transition speed into the Crouched State by +10 %.
You benefit from the following effect:
- Increases your Movement speed while Crouched by +5 %.
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
Whenever any Survivor is within 48/40/32 metres of your location, Whispers triggers its effect:
- Causes you to hear the sporadic whispers of The Entity, indicating a Survivor's presence.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.

Unique Build - Scream Pig
- While healthy, Survivors failing a Skill Check at a Jigsaw Box become injured.
- Increases the Skill Check difficulty by +20 %.
- While injured, Survivors failing a Skill Check at a Jigsaw Box become afflicted by the Deep Wound Status Effect.
If there is still a Dull Totem in the environment, Hex: Face the Darkness lights a Hex Totem after injuring a Survivor by any means, cursing them with its Hex Effects.While cursed, the following effects trigger once every 35/30/25 seconds on all other Survivors outside of the Terror Radius:
- Causes them to scream.
- Their Auras are revealed to you for 2 seconds.
"I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács
Whenever you search a Locker, Ultimate Weapon triggers its effects on all Survivors within 40 metres of its location:
- Causes them to scream and reveal their location to you.
- Inflicts the Blindness Status Effect for 30 seconds.
"I can't lie to you about your chances, but... you have my sympathies." — Ash
Whenever a Survivor is put into the Dying State by any means, all other Survivors within your Terror Radius will scream and reveal their current location to you for 4/5/6 seconds."Horror overcomes the heart of infidels who cry at the feet of the fallen." — (Hymn of Praise, 11.4)
Start the Trial with 3 Tokens.Whenever you break a Breakable Wall or a dropped Pallet, THWACK! consumes -1 Token and applies the following effect:
- Causes all Survivors within 36 metres of your location to scream and reveal their Aura for 4/5/6 seconds.
"All those who stood in her path feared her mighty THWACK!" — Sonhadores Sombrios, Issue #3
Builds for The Plague

Best Build Without Limitations
- Increases the duration of Corrupt Purge by +20 seconds.
- Automatically enter Corrupt Purge whenever a Generator is completed.
- Reduces the duration of Corrupt Purge by -20 seconds.
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Hex: Blood Favour lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.Whenever a Survivor loses a Health State by any means, Hex: Blood Favour triggers its effect for 15 seconds:
- Blocks all upright Pallets within 24/28/32 metres of that Survivor.
- Blocked Pallets cannot be dropped by any Survivor.
"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes
Unlocks potential in your Aura-reading ability:
- The Auras of cleansed Totems are revealed to you in white.
- 1 Token: Reduces the Action speeds for Healing and Repairing by -20 %.
- 2 to 5 Tokens: Increase the strength of the Action Speed penalty by a stackable 1/2/3 % per Token, up to a maximum of 24/28/32 %.
- Survivors cursed by Hex: Pentimento see the Auras of Rekindled Totems within 16 metres.
- Blocks all Rekindled Totems for the remainder of the Trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)

MesterX's Favorite
- Increases the Charge speed of Vile Purge and Corrupt Purge by +50 %.
- Increases the Infection gain from Vile Purge by +40 %.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
Performing the Damage Generator action on a Generator activates Trail of Torment:
- Grants the Undetectable Status Effect.
- The Aura of the Damaged Generator is revealed to all Survivors and highlighted in yellow.

Best Beginner Build
- Causes 1 Pool of Devotion to spawn in the Corrupted state.
- Increases the Infection gain from Vile Purge by +30 %.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
Whenever at least one Survivor is either injured, dying, or hooked, Thanatophobia activates.While active, all Survivors suffer from the following primary effect:
- Incurs a stack-able 1/1.5/2 % Action-Speed penalty per injured, dying, or hooked Survivor for Cleansing, Repairing, and Sabotaging, up to a maximum of 4/6/8 %.
- Increases the penalty by an additional +12 % to a total of 16/18/20 %.
Each time a Generator is completed, No Holds Barred calls upon The Entity for the following effects:
- Blocks the Generator with the most Progression for 15/20/25 seconds.
- The Aura of the Blocked Generator is highlighted to you in white.

Unique Build - Speed Plague
- Increases the Charge speed of Vile Purge and Corrupt Purge by +50 %.
- Increases the Infection gain from Vile Purge by +40 %.
"You've fooled them, haven't you Michael? But not me." — Dr Sam Loomis
While within 16 metres of a completed Generator, you benefit from the following effect:
- Grants a +5 % Haste Status Effect.
- This effect lingers for 1/3/5 second(s).
After hooking the Obsession, you benefit from the following effects for 14/16/18 seconds:
- Grants the Undetectable Status Effect.
- Grants a +10 % Haste Status Effect.
"You have no idea what I have planned for you. It'll be in the news for weeks. I'll make sure of that." — The Ghost Face
After performing the Damage Generator action, Machine Learning activates:
- Causes that Generator to become a Compromised Generator.
- Damaging another Generator transfers the state to it instead.
- The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
- Undetectable Status Effect
- +8 % Haste Status Effect
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13
Builds for The Shape

Best Build Without Limitations
Unlocks the following ability while in Evil Incarnate:
- Hold the Active Ability button to end Evil Incarnate prematurely.
- This converts 50 % of the remaining duration into Stalk progress.
Modifies Evil Incarnate with the following effect:
- When Evil Incarnate ends, the Auras of all Survivors are revealed to you for 4 seconds.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.

MesterX's Favorite
While in Evil Incarnate, the following effect applies:
- Increases the speed of Picking up and Hooking Survivors by +40 %.
Modifies Stalker Mode with the following effect:
- Increases your Movement speed by +0.2 m/s to 4.4 m/s.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
For each completed Generator, Fire Up gains +1 Token, up to a maximum of 5 Tokens:
- Increases the Action speeds for the following interactions by a stack-able 4/5/6 % per Token, up to a maximum of 20/25/30 %:
- Picking up and dropping Survivors.
- Breaking Breakable Walls and dropped Pallets.
- Damaging Generators.
- Vaulting Windows.
Whenever a Survivor performs a Rush Vault action within 12 metres of your location, Superior Anatomy activates:
- Increases your Vaulting speed by 30/35/40 %.
Whenever you are vaulting a Window, you benefit from the following effect:
- Increases the Vaulting speed by 15/20/25 %.
- Reduces the Recovery speed from Pallet Stuns by -15 %.
- Increases the duration of Killer Blinds by +15 %.

Best Beginner Build
Modifies Stalker Mode with the following effect:
- Increases your Movement speed by +0.2 m/s to 4.4 m/s.
Adjusts the Terror Radius, depending on the current Mode of Evil Within:
- Pursuer Mode: Reduces it by -25 %.
- Evil Incarnate: Increases it by +25 %.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
"You've fooled them, haven't you Michael? But not me." — Dr Sam Loomis
- Triggers a Loud Noise Notification for that Generator, revealing its location.
- Grants the Undetectable Status Effect for the next 12/14/16 seconds.
Tinkerer can only trigger once per Generator per Trial.
"The Hillbilly makes impressive tools out of scraps. Tools aimed at maiming us in creative ways." — Notebook

Adjusts the Terror Radius, depending on the current Mode of Evil Within:
- Pursuer Mode: Reduces it by -25 %.
- Evil Incarnate: Increases it by +25 %.
Modifies Evil Incarnate with the following effect:
- When Evil Incarnate ends, the Auras of all Survivors are revealed to you for 4 seconds.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
Whenever a Survivor performs a Rush Vault action within 12 metres of your location, Superior Anatomy activates:
- Increases your Vaulting speed by 30/35/40 %.
While actively chasing a Survivor, Monitor & Abuse applies its primary effect:
- Increases your Terror Radius by 5/10/15 %.
- Reduces your Terror Radius by 15/20/25 %.
"It's time for your treatment!" — Herman Carter, The Doctor
If there is still a Dull Totem in the environment, Hex: Face the Darkness lights a Hex Totem after injuring a Survivor by any means, cursing them with its Hex Effects.While cursed, the following effects trigger once every 35/30/25 seconds on all other Survivors outside of the Terror Radius:
- Causes them to scream.
- Their Auras are revealed to you for 2 seconds.
"I shall make an example of one. These mewling worms will never know peace." — Tarhos Kovács
Builds for The Singularity

Best Build Without Limitations
- Causes all Survivors to start the Trial infected with Temporal Slipstream.
- Increases the maximum Printing time of the first batch of EMPs at the start of the Trial by +30 seconds.
- Increases the Targeting range of Biopods by +4 metres.
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.

MesterX's Favorite
- Extends the duration of Overclock Mode by +8 %.
Survivors afflicted with Temporal Slipstream from a Biopod suffer from the following effect:
- Inflicts a -3 % Hindered Status Effect for 6 seconds.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora

Best Beginner Build
- Increases the Targeting range of Biopods by +4 metres.
- Increases the number of carried Biopods by +2.
After performing the Damage Generator action, Machine Learning activates:
- Causes that Generator to become a Compromised Generator.
- Damaging another Generator transfers the state to it instead.
- The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
- Undetectable Status Effect
- +8 % Haste Status Effect
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13
Whenever a Survivor loses a Health State by any means, Genetic Limits triggers its effect:
- Causes them to suffer from the Exhausted Status Effect for 6/7/8 seconds.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."

Unique Build - Speed Singularity
- The Auras of Survivors within 10 metres of a newly placed Biopod are revealed to you for 6 seconds.
"HELLO WORLD." — HUX-A7-13
- Increases the Targeting range of Biopods by +4 metres.
You benefit from the following effect:
- Reduces the duration of Pallet Stuns by 40/45/50 %.
- This effect does not apply when stunned while carrying a Survivor.
Whenever a Survivor stuns you by any means, Hubris triggers its effect:
- Causes them to suffer from the Exposed Status Effect for 20/25/30 seconds.
"You have made a grave mistake, standing in opposition to me this day." — Tarhos Kovács
Whenever a Generator is completed, Coup de Grâce gains +2 Tokens, up to a maximum of 10 Tokens per Trial:
- Increases the range of your next Lunge Attack by 70/75/80 %, while consuming -1 Token.
While within 16 metres of a completed Generator, you benefit from the following effect:
- Grants a +5 % Haste Status Effect.
- This effect lingers for 1/3/5 second(s).
Builds for The Skull Merchant

Best Build Without Limitations
- Increases the strength of the Hindered Status Effect for Claw-Trapped Survivors when detected by Drones by -2 %.
- Reduces the duration of the immunity to consecutive Scan-Line Hits for Survivors to 90 % of its default value.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

MesterX's Favorite
- Increases the duration of the Undetectable Status Effect by +20 % to 9.6 seconds.
- Reduces the duration of the immunity to consecutive Scan-Line Hits for Survivors to 90 % of its default value.
After 3 seconds of injuring a Survivor by any means, Dissolution activates for 12/16/20 seconds:
- Instantly breaks the next Pallet that Survivor performs a Fast Vault across while inside your Terror Radius.
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
- Their Aura is revealed to you for as long as they remain in that range.
- Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer

Best Beginner Build
- Increases the duration of the Undetectable Status Effect by +20 % to 9.6 seconds.
- Reduces the duration of the immunity to consecutive Scan-Line Hits for Survivors to 90 % of its default value.
Whenever a Survivor performs an Unhook action, they suffer from the following effect for 60 seconds:
- Reduces their Healing speeds by 20/25/30 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.

Unique Build - Wall Beam Skull Merchant
- Reduces the Rotational speed of the Scan Lines of Drones by -100 %.
Whenever any Drone enters its Disabled State, you benefit from the following effects:
- Grants the Undetectable Status Effect for 15 seconds.
- The disabled Drone emits a Terror Radius of 32 metres for 15 seconds.
After 3 seconds of injuring a Survivor by any means, Dissolution activates for 12/16/20 seconds:
- Instantly breaks the next Pallet that Survivor performs a Fast Vault across while inside your Terror Radius.
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
Whenever the Obsession becomes injured by any means, Dark Devotion activates for 35/40/45 seconds:
- Transfers your Terror Radius to the Obsession.
- This Terror Radius is set to 40 metres.
- Grants the Undetectable Status Effect.
"And terror shall take hold of a defiant non-believer, who shall falsely announce my arrival." — (The Tablet of Adiris, 48.9)
Whenever a Survivor is put into the Dying State by any means, all other Survivors within your Terror Radius will scream and reveal their current location to you for 4/5/6 seconds."Horror overcomes the heart of infidels who cry at the feet of the fallen." — (Hymn of Praise, 11.4)
Builds for The Spirit

Best Build Without Limitations
- Increases your Movement speed during a Phase-Walk by +25 %.
- Scratch Marks are no longer visible to you during a Phase-Walk.
- Increases the Recharge rate of Yamaoka's Haunting by +40 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
Whenever a Survivor loses a Health State by any means, Genetic Limits triggers its effect:
- Causes them to suffer from the Exhausted Status Effect for 6/7/8 seconds.

MesterX's Favorite
- Increases your Movement speed during a Phase-Walk by +10 %.
- Increases the Recharge rate of Yamaoka's Haunting by +40 %.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Whenever a Survivor is unhooked from a normal Hook, the following effect applies:
- The Hook is converted into a Scourge Hook.
- The Aura of the Generator with the most progression is highlighted in yellow for 6/8/10 seconds.
"Drop anchor! I will chart us a new course." — Portia Maye
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora

Best Beginner Build
- Increases the Recharge rate of Yamaoka's Haunting by +40 %.
- Increases your Movement speed during a Phase-Walk by +10 %.
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
- Causes all Survivors to suffer from the Exposed Status Effect for 40/50/60 seconds.
Hex: Haunted Ground extinguishes the second Hex Totem after tripping its trap.Hex: Haunted Ground is disabled for the remainder of the Trial after triggering its effect.
"Her home become profane."
Hex: Devour Hope lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.Whenever a Survivor is unhooked at least 24 metres from your location, Hex: Devour Hope gains +1 Token, up to a maximum of 5 Tokens:
- At 2 Tokens: 10 seconds after hooking a Survivor, you are granted a 3/4/5 % Haste Status Effect for 10 seconds.
- At 3 Tokens: Afflicts all Survivors with the Exposed Status Effect.
- At 5 Tokens: Unlocks the Kill ability, allowing you to kill dying Survivors by your own hands.
"If you do nothing, you have their blood on your hands. If you save them, her hunger grows."
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.

Unique Build - One Shot Spirit
- Instantly recharges Yamaoka's Haunting after breaking a Breakable Wall or a Pallet.
- Increases your Movement speed during a Phase-Walk by +10 %.
Whenever a Survivor stuns you by any means, Hubris triggers its effect:
- Causes them to suffer from the Exposed Status Effect for 20/25/30 seconds.
"You have made a grave mistake, standing in opposition to me this day." — Tarhos Kovács
For each completed Generator, Fire Up gains +1 Token, up to a maximum of 5 Tokens:
- Increases the Action speeds for the following interactions by a stack-able 4/5/6 % per Token, up to a maximum of 20/25/30 %:
- Picking up and dropping Survivors.
- Breaking Breakable Walls and dropped Pallets.
- Damaging Generators.
- Vaulting Windows.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
You benefit from the following effect:
- Reduces the duration of Pallet Stuns by 40/45/50 %.
- This effect does not apply when stunned while carrying a Survivor.
Builds for The Trapper

Best Build Without Limitations
- When a healthy Survivor disarms a Bear Trap, the Bloody Coil exacts its price, putting the Survivor into the Injured State.
- Automatically resets and arms a random disarmed Bear Trap every 30 seconds.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel

MesterX's Favorite
- Automatically resets and arms a random disarmed Bear Trap every 30 seconds.
- Survivors caught in a Bear Trap, who free themselves, are inflicted with the Dying State.
Whenever a Survivor attempts to escape your Grasp, Iron Grasp activates:
- Reduces the odds of the Survivor escaping your Grasp by 75/85/100 %.
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.
Whenever you are carrying a Survivor, Starstruck activates:
- Causes all other Survivors in your Terror Radius to suffer from the Exposed Status Effect.
- This effect lingers for 26/28/30 seconds after affected Survivors leave the Terror Radius or Starstruck deactivates.
"Enjoy this moment, few get so close." — Ji-Woon Hak
Once the Exit Gates are powered, if there is still a Dull Totem remaining in the environment, Hex: No One Escapes Death activates and lights it:
- Grants a 2/3/4 % Haste Status Effect.
- Causes all Survivors to suffer from the Exposed Status Effect.
- The Aura of its Hex Totem is revealed to all Survivors within 4 metres.
- This range gradually expands to 24 metres over the course of 30 seconds.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"And the beast became faster and more powerful as if The Entity's shadowy whips were lashing at its back."

Best Beginner Build
- You are no longer caught in your own Bear Traps, they are automatically disarmed instead.
- Setting a Bear Trap is silent.
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.

Unique Build - Small Room Trapper
- Increases the number of carried Bear Traps by +1.
- Increases the Rescue and Escape times from the Bear Trap by +25 %.
- Increases the Setting speed of the Bear Trap by +50 %.
- Grants the Undetectable Status Effect.
Insidious deactivates once you start moving again.
- Causes them to scream and reveal their location for 4 seconds.
- Inflicts the Exposed Status Effect for 60 seconds.
Dragon's Grip has a cool-down of 60/45/30 seconds.
"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.
- Removes the Cool-down of missed Basic Attacks.
- Pauses the Wiggle Progression of the carried Survivor for 2/3/4 seconds each time you successfully hit another Survivor.
"There's no getting out of this now. We're too good at it." — The Legion
Builds for The Trickster

Best Build Without Limitations
- When reaching A-Rank, all Survivors within 32 metres are revealed by Killer Instinct for 4.4 seconds.
- For each Style Rank, you basic-vault Windows, basic-break Pallets, Breakable Walls and damage Generators +3 % faster.
Unlocks potential in your Aura-reading ability:
- The Auras of cleansed Totems are revealed to you in white.
- 1 Token: Reduces the Action speeds for Healing and Repairing by -20 %.
- 2 to 5 Tokens: Increase the strength of the Action Speed penalty by a stackable 1/2/3 % per Token, up to a maximum of 24/28/32 %.
- Survivors cursed by Hex: Pentimento see the Auras of Rekindled Totems within 16 metres.
- Blocks all Rekindled Totems for the remainder of the Trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Whenever a Survivors performs a Rushed Vault action at a Window, Hex: Crowd Control activates on a random Totem and triggers its effect:
- Blocks that Window for all Survivors.
- Increases basic-vault speed of blocked Windows by 15 %
- Reveals auras of blocked Windows within 24 metres
"You have no control. People like you never did." — Ji-Woon Hak

MesterX's Favorite
- Displays a Reticule while aiming Blades.
- Reveals auras of Survivors who fully recovered from Laceration for 4 seconds.
"Don't run awayDon't say we're throughNo way to escape thisI'll be waiting for you" — NO SPIN'S "Waiting For You"
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
Hex: Blood Favour lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.Whenever a Survivor loses a Health State by any means, Hex: Blood Favour triggers its effect for 15 seconds:
- Blocks all upright Pallets within 24/28/32 metres of that Survivor.
- Blocked Pallets cannot be dropped by any Survivor.
"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora

Best Beginner Build
- Increases the Throw rate by +15 % for 10 seconds after gaining a Style Rank.
- When you basic-break Pallets and Breakable Walls or damage Generators, the next time you enter Throw State, increase movement speed while in the Throw State by 5% for 10 seconds.
Whenever a Survivors performs a Rushed Vault action at a Window, Hex: Crowd Control activates on a random Totem and triggers its effect:
- Blocks that Window for all Survivors.
- Increases basic-vault speed of blocked Windows by 15 %
- Reveals auras of blocked Windows within 24 metres
"You have no control. People like you never did." — Ji-Woon Hak
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
Each time a Generator is completed, No Holds Barred calls upon The Entity for the following effects:
- Blocks the Generator with the most Progression for 15/20/25 seconds.
- The Aura of the Blocked Generator is highlighted to you in white.

Unique Build - Main Event Trickster
- Displays a Reticule while aiming Blades.
- Reveals auras of Survivors who fully recovered from Laceration for 4 seconds.
"Don't run awayDon't say we're throughNo way to escape thisI'll be waiting for you" — NO SPIN'S "Waiting For You"
Whenever a Survivor is put into the Dying State by any means, Forced Hesitation triggers its effect:
- Causes all other Survivors within 16 metres of them suffer from a -20 % Hindered Status Effect for 10 seconds.
"THE ORGANIC MIND'S CAPACITY FOR EMPATHY GOES BEYOND HINDRANCE!" — HUX-A7-13
While within 16 metres of a completed Generator, you benefit from the following effect:
- Grants a +5 % Haste Status Effect.
- This effect lingers for 1/3/5 second(s).
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
After performing the Damage Generator action, Machine Learning activates:
- Causes that Generator to become a Compromised Generator.
- Damaging another Generator transfers the state to it instead.
- The Aura of the Compromised Generator is highlighted to you in yellow until it is completed.
- Undetectable Status Effect
- +8 % Haste Status Effect
"YOU WILL HOLD NO DOMINION OVER ME!" — HUX-A7-13
Builds for The Twins

Best Build Without Limitations
- Increases your Movement speed when controlling Victor by +0.6 m/s.
"Eat... eat, child. You'll feel better when it's down." — Madeleine Deshayes
- Increases your Movement speed when controlling Victor by +0.3 m/s.
"...shall hereby be recorded as a service to the greater good and the extermination of evil." — Inquiry into the Death of Madeleine Deshayes
Unlocks potential in your Aura-reading ability:
- The Auras of cleansed Totems are revealed to you in white.
- 1 Token: Reduces the Action speeds for Healing and Repairing by -20 %.
- 2 to 5 Tokens: Increase the strength of the Action Speed penalty by a stackable 1/2/3 % per Token, up to a maximum of 24/28/32 %.
- Survivors cursed by Hex: Pentimento see the Auras of Rekindled Totems within 16 metres.
- Blocks all Rekindled Totems for the remainder of the Trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
The first time you hook any Survivor, a random Dull Totem becomes a Hex Totem, provided that a Dull Totem remains in the Trial Grounds.
Generators are highlighted; the intensity of the generator's Auras reveals their repair progress.
As soon as a total of 4 generators have been completed in the Trial:
- All remaining generators explode, lose 6/8/10 % progess, and start regressing.
- The associated Hex Totem becomes dull, and this perk becomes disabled for the remainder of the trial.
"You... let us in. And now, you are going to have to let us stay" — Henry Creel
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.

MesterX's Favorite
- Increases your Movement speed when controlling Victor by +0.3 m/s.
"...shall hereby be recorded as a service to the greater good and the extermination of evil." — Inquiry into the Death of Madeleine Deshayes
- Increases your Movement speed when controlling Victor by +0.6 m/s.
"Eat... eat, child. You'll feel better when it's down." — Madeleine Deshayes
- The Aura of that Survivor is revealed to you.
Furthermore, the following effect triggers automatically every 40/35/30 seconds:
- Your Aura is revealed for 3 seconds to the Survivor with currently the lowest cumulative Chase time.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Whenever a Survivor is put into the Dying State by any means, Forced Hesitation triggers its effect:
- Causes all other Survivors within 16 metres of them suffer from a -20 % Hindered Status Effect for 10 seconds.
"THE ORGANIC MIND'S CAPACITY FOR EMPATHY GOES BEYOND HINDRANCE!" — HUX-A7-13

Best Beginner Build
- Reduces the Unbinding time of Victor by -0.25 seconds.
- Reduces the Charge time of a Pounce by -0.1 second.
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Whenever a Generator is completed, Coup de Grâce gains +2 Tokens, up to a maximum of 10 Tokens per Trial:
- Increases the range of your next Lunge Attack by 70/75/80 %, while consuming -1 Token.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.

Unique Build - Insidious Twins
- Reduces the Unbinding time of Victor by -0.25 seconds.
- Reduces the Transition time when switching back to Charlotte by -0.5 seconds.
- The Aura of that Survivor is revealed to you.
Furthermore, the following effect triggers automatically every 40/35/30 seconds:
- Your Aura is revealed for 3 seconds to the Survivor with currently the lowest cumulative Chase time.
- Grants the Undetectable Status Effect.
Insidious deactivates once you start moving again.
Whenever a Survivor is put into the Dying State by any means, Forced Hesitation triggers its effect:
- Causes all other Survivors within 16 metres of them suffer from a -20 % Hindered Status Effect for 10 seconds.
"THE ORGANIC MIND'S CAPACITY FOR EMPATHY GOES BEYOND HINDRANCE!" — HUX-A7-13
- Causes them to scream and reveal their location for 4 seconds.
- Inflicts the Exposed Status Effect for 60 seconds.
Dragon's Grip has a cool-down of 60/45/30 seconds.
"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes
Builds for The Unknown

Best Build Without Limitations
Modifies UVX with the following effects:
- All Survivors start the Trial in the Weakened State.
- Reduces the number of Hallucinations that can exist at the same time by 1.
Modifies UVX with the following effects:
- Reduces the Cool-down duration of the Teleport ability by -5 seconds.
- Increases the Lifetime of Decoys by +10 seconds.
- Causes Decoys to emit a Terror Radius and Red Stain.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine

MesterX's Favorite
Hitting a Hallucination with the UVX Projectile triggers the following effects:
- Causes the Hallucination to disintegrate, creating a Blast Area.
- Reduces the Spawn timer of your next Hallucination by -65 %.
Survivors hit by an airborne UVX Projectile suffer from the following effect:
- Increases the duration of the Hindered Status Effect by +2 seconds to 5 seconds.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
Performing the Damage Generator action on a Generator triggers Nowhere to Hide:
- The Auras of all Survivors within 24 metres of your location are revealed to you for 3/4/5 seconds.

Best Beginner Build
Modifies the Teleport ability with the following effect:
- Increases the Recovery rate back to full Movement speed after Teleportation by +7 %.
Survivors hit by an airborne UVX Projectile suffer from the following effect:
- Increases the duration of the Hindered Status Effect by +2 seconds to 5 seconds.
After performing the Damage Generator action on a Generator, you benefit from the following effects for 22/26/30 seconds:
- Transfers your Terror Radius to the damaged Generator.
- This Terror Radius is set to 32 metres.
- Grants the Undetectable Status Effect.
"Mom, if you find this, I'm sorry..." — Final Journal Entry, 07/12/1991
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."

Unique Build - Fake Illusion Unknown
Modifies Hallucinations with the following effect:
- Reduces the range at which Survivors can see their Auras by -35 %.
Survivors hit by an airborne UVX Projectile suffer from the following effect:
- Increases the duration of the Hindered Status Effect by +2 seconds to 5 seconds.
- Causes them to scream and reveal their location for 4 seconds.
- Inflicts the Exposed Status Effect for 60 seconds.
Dragon's Grip has a cool-down of 60/45/30 seconds.
"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes
- Grants the Undetectable Status Effect.
Insidious deactivates once you start moving again.
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- The Auras of all other Survivors are revealed for 5/6/7 seconds.
Builds for The Wraith

Best Build Without Limitations
- Increases the Action speeds for breaking Breakable Walls and Pallets, damaging Generators, and vaulting Windows by +60 % when Cloaked.
- Reduces the Uncloaking time by -12 %.
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.

MesterX's Favorite
- Reduces the Uncloaking time by -12 %.
- Increases the Action speeds for breaking Breakable Walls and Pallets, damaging Generators, and vaulting Windows by +60 % when Cloaked.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
Survivors hit with your vicious Basic Attack suffer from the following effects for 70/80/90 seconds:
- Inflicts the Haemorrhage and Mangled Status Effects.
- Modifies the potency of Haemorrhage:
- Increases the Spawn frequency of Pools of Blood by 50/75/100 %.
- Increases the Regression rate of partial Healing progression by +25 %.
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora

Best Beginner Build
- Survivors are unable to discern the distance and direction of the Wailing Bell.
- Reduces the Uncloaking time by -8 %.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.

Unique Build - Dissolution Wraith
- Your Terror Radius is no longer suppressed when Cloaked.
- Grants +100 % bonus Bloodpoints for Stalking and Surprise Attack Score Events.
- Breaking Breakable Walls or Pallets by any means, or performing the Damage Generator action on incomplete Generators, will cause you to automatically uncloak.
After 3 seconds of injuring a Survivor by any means, Dissolution activates for 12/16/20 seconds:
- Instantly breaks the next Pallet that Survivor performs a Fast Vault across while inside your Terror Radius.
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas
Whenever a Survivors performs a Rushed Vault action at a Window, Hex: Crowd Control activates on a random Totem and triggers its effect:
- Blocks that Window for all Survivors.
- Increases basic-vault speed of blocked Windows by 15 %
- Reveals auras of blocked Windows within 24 metres
"You have no control. People like you never did." — Ji-Woon Hak
Whenever a Generator is completed, Coup de Grâce gains +2 Tokens, up to a maximum of 10 Tokens per Trial:
- Increases the range of your next Lunge Attack by 70/75/80 %, while consuming -1 Token.
Builds for The Xenomorph

Best Build Without Limitations
- Increases the Vaulting speed while in Crawler Mode by +30 %.
Hitting a Survivor within 30 seconds of exiting the Tunnels triggers the following effect:
- Causes all other Survivors farther than 16 metres from your location to scream and reveal their location to you.
Unlocks potential in your Aura-reading ability:
- The Auras of cleansed Totems are revealed to you in white.
- 1 Token: Reduces the Action speeds for Healing and Repairing by -20 %.
- 2 to 5 Tokens: Increase the strength of the Action Speed penalty by a stackable 1/2/3 % per Token, up to a maximum of 24/28/32 %.
- Survivors cursed by Hex: Pentimento see the Auras of Rekindled Totems within 16 metres.
- Blocks all Rekindled Totems for the remainder of the Trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)
All Generators not currently being repaired experience the following effect:
- Causes them to automatically regress at 100/125/150 % of the default Regression rate.
"A curse is upon you. It will cause your ruin."
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Hex: Blood Favour lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.Whenever a Survivor loses a Health State by any means, Hex: Blood Favour triggers its effect for 15 seconds:
- Blocks all upright Pallets within 24/28/32 metres of that Survivor.
- Blocked Pallets cannot be dropped by any Survivor.
"It would be no leap of the imagination to suggest that the Trials are a biological response of sorts." — Journal of Talbot Grimes

MesterX's Favorite
- Increases the Vaulting speed while in Crawler Mode by +30 %.
- Reduces the Attack range of Remote Flame Turrets by -2 metres.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.

Best Beginner Build
While inside the Tunnels, you benefit from the following effect:
- The Auras of deployed Remote Flame Turrets are revealed to you.
- This effect lingers for 3 seconds.
- Reduces the Attack range of Remote Flame Turrets by -2 metres.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.

Unique Build - One Shot Xenomorph
While in Crawler Mode, whenever a Survivor stuns you by any means within 20 seconds of you exiting the Tunnels, either of the following effects applies:
- Healthy Survivor: Removes 1 Health State.
- Injured Survivor: Inflicts the Deep Wound Status Effect.
- Increases the Vaulting speed while in Crawler Mode by +30 %.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
You benefit from the following effect:
- Reduces the duration of Pallet Stuns by 40/45/50 %.
- This effect does not apply when stunned while carrying a Survivor.
Whenever a Survivor performs a Rush Vault action within 12 metres of your location, Superior Anatomy activates:
- Increases your Vaulting speed by 30/35/40 %.
After manually breaking a total of 4/3/2 dropped Pallets by any means, Spirit Fury activates:
- Instantly breaks the next Pallet used by a Survivor to stun you.
"Fury is her blood."
Builds for The Slasher

Best Build Without Limitations
- After performing a Jump Scare, Survivors within 10 metres of a Hook or Scrap Pile are inflicted with the Oblivious Status Effect for 13 seconds.
- Passing through Windows while in Omnipresent Evil marks them for 13 seconds.
- Performing a Jump Scare blocks all marked Windows for 13 seconds.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Performing the Damage Generator action on a Generator triggers Nowhere to Hide:
- The Auras of all Survivors within 24 metres of your location are revealed to you for 3/4/5 seconds.
Performing the Damage Generator action on a Generator applies Overcharge:
- The next Survivor interacting with that Generator is faced with a difficult Skill Check.
- Instantly regresses that Generator by 2/3/4 % of its maximum possible Progression in addition to the default Progression penalty.
- Increases the Regression speed from 85 % to 130 % of its default value over the next 30 seconds.

MesterX's Favorite
- While in Omnipresent Evil, passing within 2 metres of a Generator causes it to explode, lose -5 % progress, and begin regressing.
- Survivors repairing a Generator that explodes must succeed a special Skill Check; failure causes -10 % additional progress loss.
- Increases the detection ranges of Jump Scare and Omnipresent Evil by +4 metres.
- Grants the Undetectable Status Effect.
Insidious deactivates once you start moving again.
"Death has come to your little town, Sheriff." — Dr Sam Loomis
Whenever you are carrying a Survivor, Starstruck activates:
- Causes all other Survivors in your Terror Radius to suffer from the Exposed Status Effect.
- This effect lingers for 26/28/30 seconds after affected Survivors leave the Terror Radius or Starstruck deactivates.
"Enjoy this moment, few get so close." — Ji-Woon Hak
Whenever a Survivor attempts to escape your Grasp, Iron Grasp activates:
- Reduces the odds of the Survivor escaping your Grasp by 75/85/100 %.

Best Beginner Build
- After grabbing a Hook Spike while in Omnipresent Evil, Survivors within 10 metres of any Hook have their location revealed for 5 seconds.
- Increases the Jump Scare targeting range by +4 metres.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.
- The Aura of that Survivor is revealed to you.
Furthermore, the following effect triggers automatically every 40/35/30 seconds:
- Your Aura is revealed for 3 seconds to the Survivor with currently the lowest cumulative Chase time.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.

Unique Build - Camp Crystal Lake
- Increases the duration of the Haste Status Effect after a Jump Scare by +5 seconds.
- Survivors are inflicted with the Broken Status Effect for 40 seconds after extracting a Hook Spike from themselves.
- Removes the Cool-down of missed Basic Attacks.
- Pauses the Wiggle Progression of the carried Survivor for 2/3/4 seconds each time you successfully hit another Survivor.
"There's no getting out of this now. We're too good at it." — The Legion
Once the Exit Gates are powered, if there is still a Dull Totem remaining in the environment, Hex: No One Escapes Death activates and lights it:
- Grants a 2/3/4 % Haste Status Effect.
- Causes all Survivors to suffer from the Exposed Status Effect.
- The Aura of its Hex Totem is revealed to all Survivors within 4 metres.
- This range gradually expands to 24 metres over the course of 30 seconds.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"And the beast became faster and more powerful as if The Entity's shadowy whips were lashing at its back."
Once the Exit Gates are powered, Terminus activates:
- Causes all injured, dying, or hooked Survivors to suffer from the Broken Status Effect.
- This effect last until one of the Exit Gates is opened, after which it lingers for another 35/40/45 seconds.
- You can no longer gain the Bloodlust Status Effect.
- Successfully hitting a Survivor with a Basic Attack grants you a +5 % Haste Status Effect for 8/9/10 seconds.
"Catch it, put it in the airlock, get rid of it." — Dallas