Builds for The Demogorgon

Best Build Without Limitations
- Reduces the Attack cool-down of successful Shred Attacks used to break Breakable Walls or Pallets by -10 %.
- The Auras of all Survivors are revealed to you while traversing the Upside Down.
- This effect lingers for 3 seconds for all Survivors within 16 metres of an active Portal.
"One small dose can cause severe hallucinations." — Hawkins National Laboratory
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

MesterX's Favorite
- Reduces the Attack cool-down of successful Shred Attacks used to hit Survivors by -10 %.
- Reduces the Attack cool-down of successful Shred Attacks used to break Breakable Walls or Pallets by -10 %.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
Each time a Survivor is hooked for the first time, Grim Embrace gains +1 Token and activates once you are at least 16 metres away from the Hook:
- 1-3 Tokens: Blocks all Generators for 6/8/10 seconds.
- 4 Tokens: Blocks all Generators for 40 seconds and the Aura of the Obsession is revealed to you for 6 seconds.

Best Beginner Build
- Reduces the Attack cool-down of successful Shred Attacks used to break Breakable Walls or Pallets by -10 %.
- Reduces the Attack cool-down of successful Shred Attacks used to hit Survivors by -10 %.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
You benefit from the following effect:
- Reduces the duration of Pallet Stuns by 40/45/50 %.
- This effect does not apply when stunned while carrying a Survivor.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.

Unique Build - Devour Demogorgon
- Increases your Teleportation speed by +30 %.
- Reduces the number of available Portals by -2.
You benefit from the following effect:
- Increases the number of available Portals by +2.
Hex: Devour Hope lights a Hex Totem at the start of the Trial, cursing Survivors with its Hex Effects.Whenever a Survivor is unhooked at least 24 metres from your location, Hex: Devour Hope gains +1 Token, up to a maximum of 5 Tokens:
- At 2 Tokens: 10 seconds after hooking a Survivor, you are granted a 3/4/5 % Haste Status Effect for 10 seconds.
- At 3 Tokens: Afflicts all Survivors with the Exposed Status Effect.
- At 5 Tokens: Unlocks the Kill ability, allowing you to kill dying Survivors by your own hands.
"If you do nothing, you have their blood on your hands. If you save them, her hunger grows."
Whenever a Survivor is within 2/3/4 metres of a Dull Totem, Hex: Undying triggers its primary effect:
- Their Aura is revealed to you for as long as they remain in that range.
- Transfers the cleansed Hex to the Hex Totem associated with Hex: Undying instead, replacing it.
Start the Trial with 5 Tokens, one for each Totem located in the environment:
- Reduces the Action speeds for Blessing and Cleansing by a stack-able 8/10/12 % per Token, up to a maximum of 40/50/60 %.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
Unlocks potential in your Aura-reading ability:
- The Auras of cleansed Totems are revealed to you in white.
- 1 Token: Reduces the Action speeds for Healing and Repairing by -20 %.
- 2 to 5 Tokens: Increase the strength of the Action Speed penalty by a stackable 1/2/3 % per Token, up to a maximum of 24/28/32 %.
- Survivors cursed by Hex: Pentimento see the Auras of Rekindled Totems within 16 metres.
- Blocks all Rekindled Totems for the remainder of the Trial.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"Though a pentimento is an inherently concealed piece of art, there is something to be said of the desire to discover that which is beyond." — A Guide to Art & Process (1961)