Builds for The Nurse

Best Build Without Limitations
- After exhausting all of your Blinks, but before succumbing to Fatigue, press the Active Ability button to immediately Blink back to your starting location.
- Recharges your Power by +1 Charge.
- Extends the Lunge duration of Special Attacks to 130 %, which increases your Attack range by +30 %.
- This effect only applies after the second or third Blink.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
Performing the Damage Generator action on a Generator triggers Nowhere to Hide:
- The Auras of all Survivors within 24 metres of your location are revealed to you for 3/4/5 seconds.

MesterX's Favorite
- Survivors hit with a Special Attack suffer from the Mangled Status Effect for 70 seconds.
- Extends the Lunge duration of Special Attacks to 130 %, which increases your Attack range by +30 %.
- This effect only applies after the second or third Blink.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- The Auras of all other Survivors are revealed for 5/6/7 seconds.
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.

Best Beginner Build
- Survivors hit with a Special Attack have their Auras revealed to you, if they are healing or being healed within 28 metres of your location for 60 seconds.
- Reduces the additional Fatigue applied by missed Special Attacks by -0.5 seconds.
Whenever a Survivor startles a Crow within 20/28/36 metres of your location, Spies from the Shadows triggers its effect:
- Alerts you with a unique Loud Noise Notification in the shape of a Crow.
"In the shadows they torment, scarring our minds with each scream."
Whenever at least one Survivor is either injured, dying, or hooked, Thanatophobia activates.While active, all Survivors suffer from the following primary effect:
- Incurs a stack-able 1/1.5/2 % Action-Speed penalty per injured, dying, or hooked Survivor for Cleansing, Repairing, and Sabotaging, up to a maximum of 4/6/8 %.
- Increases the penalty by an additional +12 % to a total of 16/18/20 %.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
Whenever you lose a Survivor in a Chase, Predator triggers its effect:
- Their Aura is revealed to you for 4 seconds.
"Never stop moving and hope you're always two steps ahead of the beast." — Unknown, Notebook

Unique Build - 5 Blink Nurse
- Increases the number of available Power Tokens by +1.
- Increases the Power Recharge time to 130 %.
- After exhausting all of your Blinks, but before succumbing to Fatigue, press the Active Ability button to immediately Blink back to your starting location.
- Recharges your Power by +1 Charge.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
- When the Generator is first highlighted, Discordance triggers a Loud Noise Notification on the Generator.
- After the Generator is no longer within range or is being repaired by just 1 Survivor, the highlighted Aura will linger for another 4 seconds.
"Smartasses get killed. We always see to that." — The Legion
At the start of the Trial, the Auras of all Survivors are revealed to you for 7/8/9 seconds.
- Extends the duration of all instances of a Survivor Aura being revealed to you by +2 seconds.
"...it knows what it wants and won't stop till it gets it." — Carlos Oliveira