Builds for The Trapper

Best Build Without Limitations
- When a healthy Survivor disarms a Bear Trap, the Bloody Coil exacts its price, putting the Survivor into the Injured State.
- Automatically resets and arms a random disarmed Bear Trap every 30 seconds.
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel

MesterX's Favorite
- Automatically resets and arms a random disarmed Bear Trap every 30 seconds.
- Survivors caught in a Bear Trap, who free themselves, are inflicted with the Dying State.
Whenever a Survivor attempts to escape your Grasp, Iron Grasp activates:
- Reduces the odds of the Survivor escaping your Grasp by 75/85/100 %.
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.
Whenever you are carrying a Survivor, Starstruck activates:
- Causes all other Survivors in your Terror Radius to suffer from the Exposed Status Effect.
- This effect lingers for 26/28/30 seconds after affected Survivors leave the Terror Radius or Starstruck deactivates.
"Enjoy this moment, few get so close." — Ji-Woon Hak
Once the Exit Gates are powered, if there is still a Dull Totem remaining in the environment, Hex: No One Escapes Death activates and lights it:
- Grants a 2/3/4 % Haste Status Effect.
- Causes all Survivors to suffer from the Exposed Status Effect.
- The Aura of its Hex Totem is revealed to all Survivors within 4 metres.
- This range gradually expands to 24 metres over the course of 30 seconds.
The Hex Effects persist until the Hex Totem is either blessed or cleansed by a Survivor, disabling it for the remainder of the Trial.
"And the beast became faster and more powerful as if The Entity's shadowy whips were lashing at its back."

Best Beginner Build
- You are no longer caught in your own Bear Traps, they are automatically disarmed instead.
- Setting a Bear Trap is silent.
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.
While performing the Break or Damage action on Breakable Walls, Pallets, or Generators, Brutal Strength triggers its effect:
- Increases the Action speed by 10/15/20 %.
- Increases your Vaulting speed by 5/10/15 %.
Whenever you vault a Window, Bamboozle calls upon The Entity for the following effect:
- Blocks it to all Survivors for 8/12/16 seconds.
- Vaulting it again within that time resets the timer.
- Vaulting a different one transfers the effect to it instead.
Bamboozle does not extend its effects to vaulting a dropped Pallet.
After hooking a Survivor, Pop Goes the Weasel activates for 35/40/45 seconds.While active, manually damaging a Generator triggers the following effect:
- Increases the regression amount by +15 % resulting in 20 % regression.

Unique Build - Small Room Trapper
- Increases the number of carried Bear Traps by +1.
- Increases the Rescue and Escape times from the Bear Trap by +25 %.
- Increases the Setting speed of the Bear Trap by +50 %.
- Grants the Undetectable Status Effect.
Insidious deactivates once you start moving again.
- Causes them to scream and reveal their location for 4 seconds.
- Inflicts the Exposed Status Effect for 60 seconds.
Dragon's Grip has a cool-down of 60/45/30 seconds.
"Such potential in this compound... even the slightest trace causes unnatural effects." — Journal of Talbot Grimes
While carrying a Survivor, Agitation activates:
- Increases your Carrying speed by 6/12/18 %.
- Increases your Terror Radius by +12 metres.
- Removes the Cool-down of missed Basic Attacks.
- Pauses the Wiggle Progression of the carried Survivor for 2/3/4 seconds each time you successfully hit another Survivor.
"There's no getting out of this now. We're too good at it." — The Legion