Builds for The Deathslinger

Best Build Without Limitations
- Reduces the Stun duration when Survivors break free from The Redeemer by -0.75 seconds.
"Do not point that thing at me, you slack-jawed imbecile." — Henry Bayshore
- Survivors suffer from the Exposed Status Effect while speared by The Redeemer, if shot from at least 12 metres away.
"Deals made in desperation are paid for in madness."
- At the start of the Trial, the 3 Generators located farthest from you are blocked by The Entity for 80/100/120 seconds.
Corrupt Intervention deactivates prematurely once the first Survivor is put into the Dying State.
"It shall be known across the land that the Gods curse the unfaithful." — (The Tablet of Adiris, 3.7)
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn
After hooking a Survivor, for 40/50/60 seconds, press the Active Ability button to make a target generator within 20 meters explode, lose -10 % progress, and start regressing.
"Nothing will happen to you... Nothing that you don't deserve!" — Henry Creel

MesterX's Favorite
- Reduces the Reload time of The Redeemer by -0.35 seconds.
- Reduces the Stun duration when Survivors break free from The Redeemer by -0.75 seconds.
"Do not point that thing at me, you slack-jawed imbecile." — Henry Bayshore
After performing the Damage Generator action on a Generator, you benefit from the following effects for 22/26/30 seconds:
- Transfers your Terror Radius to the damaged Generator.
- This Terror Radius is set to 32 metres.
- Grants the Undetectable Status Effect.
"Mom, if you find this, I'm sorry..." — Final Journal Entry, 07/12/1991
Performing the Damage Generator action on Generators highlights their Auras in yellow.Whenever a Survivor enters the Dying State by any means, Eruption triggers the following effects on all highlighted Generators:
- Causes them to explode, damaging them.
- Instantly regresses them by -10 % of their total Progression.
- Causes them to start regressing afterwards.
- Causes all Survivors currently repairing them to suffer from the following effects:
- Causes them to scream.
- Their Auras are revealed to you for 8/10/12 seconds.
"It can use weapons?" — Jill Valentine
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Start the Trial with 4 Token.
Whenever a Survivor is hooked onto a Scourge Hook for the first time, Scourge Hook: Pain Resonance consumes -1 Token and applies the following effects:
- Causes the Generator with the most progression to explode, damaging it.
- Instantly regresses the Damaged Generator by 10/15/20 % of its total Progression.
- Causes the Damaged Generator to start regressing afterwards.
- Causes all Survivors repairing the Damaged Generator to scream.
- This does not trigger a Loud Noise Notification.
"The pain spills beyond flesh/darkness staining the horizon." — Girl in the Shadow by Carmina Mora
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer

Best Beginner Build
- Reduces the Reload time of The Redeemer by -0.35 seconds.
- Reduces the Reload time of The Redeemer by -0.25 seconds.
- The Auras of injured Survivors being healed or healing themselves are revealed to you within 28/30/32 metres.
"Still attached to the fragments of her past life, she is drawn to those in need of help."
At the start of the Trial, 4 Hooks in the environment are changed into Scourge Hooks:
- The Auras of these Scourge Hooks are highlighted in white.
Each time a Survivor is unhooked from a Scourge Hook, the following effects apply:
- Causes that Survivor to suffer from the Haemorrhage Status Effect for 90 seconds.
- Reduces their Action speeds for Healing and Repairing by 10/13/16 %.
If there is still a Dull Totem in the environment, Hex: Fortune's Fool lights a Hex Totem whenever you hook a Survivor for the first time, cursing them with its Hex Effects.
- Inflicts the Oblivious Status Effect.
- Blocks the Hex Totem for all other Survivors for 90 seconds.
- Blocked Hex Totems cannot be cleansed or blessed by Survivors.
- This does not affect the Cursed Survivor.
- Blocks the first Generator any Survivor stops repairing for 25/30/35 seconds.
- The Blocked Generator is highlighted to you in white.
Dead Man's Switch cannot activate if its effect is still active from a previous activation.
"I've seen the look on a man's face when he realises he's going to die." — Caleb Quinn

- Reduces your Terror Radius by -4 metres during Aim Down Sights.
"Get your prayers in, you'll be swinging by noon." — Caleb Quinn
- Reduces your Terror Radius by -8 metres during Aim Down Sights.
"A smooth taste for the rugged frontier." — Gold Creek Advertisement, 1876
While actively chasing a Survivor, Monitor & Abuse applies its primary effect:
- Increases your Terror Radius by 5/10/15 %.
- Reduces your Terror Radius by 15/20/25 %.
"It's time for your treatment!" — Herman Carter, The Doctor
After a Survivor loses a Health State, Gearhead activates for 30 seconds:
- While Gearhead is active, a Survivor succeeding a Good Skill Check while repairing reveals their Aura to you for 6/7/8 seconds.
"Sometimes a man's best work is what puts him in the grave." — The Prison Warden
Whenever any Survivor is within 48/40/32 metres of your location, Whispers triggers its effect:
- Causes you to hear the sporadic whispers of The Entity, indicating a Survivor's presence.
- After hooking a Survivor, all Survivors who are at least 60/50/40 metres away from that Hook have their Aura revealed to you for 5 seconds.
"I just can't take no pleasure in killing. There's just some things you gotta do. Don't mean you have to like it." — Drayton Sawyer